K3.036

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Janusz Biela
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K3.036

Post by Janusz Biela » Fri Jun 07, 2019 7:44 pm

We slowly go to release next version of K3 for LW15/19.
A lot bugs fixed and a lot LW19 shaders works properly.
Delta
K3_00000.png
K3_00000.png (151.99 KiB) Viewed 720 times
Delta_trasparency.png
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Delta.png
Delta.png (369.11 KiB) Viewed 720 times
Fixed also Conductor (still transmission need to be fixed). Also LW15 runs nicely with fixed knows bugs. :P

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Keraressi Abdelkarim
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Re: K3.036

Post by Keraressi Abdelkarim » Sat Jun 08, 2019 11:38 am

Wow such an amazing Update ! :idea: :idea: :idea: :idea: :mrgreen:

thank you!

so it will get realse with this conductor transmistion . how about render time ?

one question can G ? bypass that Projection for anisotropy ? it will read projection automaticlty or it not possible. or it will come in kray3 shaders

Kolby
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Re: K3.036

Post by Kolby » Sat Jun 08, 2019 12:01 pm

What about the Kray 3 demo? I'm thinking about switching to Kray, but I want to try it out in my own production before buying. I don't need special shaders so even Kray in his currrent state might be enough for me.

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Janusz Biela
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Re: K3.036

Post by Janusz Biela » Sat Jun 08, 2019 5:20 pm

Keraressi Abdelkarim wrote:Wow such an amazing Update ! :idea: :idea: :idea: :idea: :mrgreen:

thank you!

so it will get realse with this conductor transmistion . how about render time ?

one question can G ? bypass that Projection for anisotropy ? it will read projection automaticlty or it not possible. or it will come in kray3 shaders
I LW Projection must be setup (x,y,z) but of course in K3 our shader will be with auto projection.

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Janusz Biela
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Re: K3.036

Post by Janusz Biela » Sat Jun 08, 2019 5:21 pm

Kolby wrote:What about the Kray 3 demo? I'm thinking about switching to Kray, but I want to try it out in my own production before buying. I don't need special shaders so even Kray in his currrent state might be enough for me.
...I have to remind him.

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Janusz Biela
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Re: K3.036

Post by Janusz Biela » Mon Jun 10, 2019 9:24 am

...soon update.
K3 for LW15 works perfect!...practically I can not find any bugs :D
K3 for LW19 next compatibility release.

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promity
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Re: K3.036

Post by promity » Mon Jun 10, 2019 11:47 am

I'm really looking forward to releasing the release for 2019 - even without it's own K3 shaders. I really hope that K3 will be a good alternative for creating VR presentations.
I also hope that K3 will be a good choice for architectural animation.
Btw - I recall that there was talk of the inclusion of post-process effects in K3, such as Bloom, Glare, etc. Today it is a must have tools for visualization from architecture to industrial objects. When can we see post-process effects in K3?

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