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Re: K3.033 de-noising filter

Posted: Mon May 20, 2019 3:09 pm
by artattak
artattak wrote:Another shot with the deniger.
2600 px in 3 minutes.
Perfect smoothness zero nois, zero splothes.

Re: K3.033 de-noising filter

Posted: Mon May 20, 2019 9:09 pm
by ZodiaQ
When can we expect release of this version?

Re: K3.033 de-noising filter

Posted: Mon May 20, 2019 11:29 pm
by Janusz Biela
AVLKray wrote:When can we expect release of this version?

Have to ask G.
...maybe he wants add something else extra or upgrade LW2019 support.

Re: K3.033 de-noising filter

Posted: Tue May 21, 2019 2:34 am
by promity
upgrade LW2019 support
- rock-n-roll!

Re: K3.033 de-noising filter

Posted: Tue May 21, 2019 4:51 am
by jdomingo
Wow really wow. Great improvement and development. If i recall correctly Kray will have its own material system or shader, is that still on the list? Im not gonna ask when its gonna be (coz i know the answer :) ). So is kray own shader or material (pbr) still on the list?

Re: K3.033 de-noising filter

Posted: Tue May 21, 2019 8:40 am
by Janusz Biela
jdomingo wrote:Wow really wow. Great improvement and development. If i recall correctly Kray will have its own material system or shader, is that still on the list? Im not gonna ask when its gonna be (coz i know the answer :) ). So is kray own shader or material (pbr) still on the list?


Kray must have his own shader system (probably internal Nodes also) this is necessary for other software which use Kray Core.
Of course these shaders will work very fast and without any problems....
G. add systematically them to Kray Core. Next will be probably velvet and realistic glass.

Re: K3.033 de-noising filter

Posted: Tue May 21, 2019 10:20 am
by Janusz Biela
Also new denoiser works perfect with hot pixels! :D

Hot_pixels_00000.png
Hot_pixels_00000.png (116.62 KiB) Viewed 761 times


Hot_pixels_denoiser.png
Hot_pixels_denoiser.png (70.74 KiB) Viewed 761 times

Re: K3.033 de-noising filter

Posted: Wed May 22, 2019 2:16 pm
by Keraressi Abdelkarim
wtf 2560X1920 one render 48 second other 56 second. i dont think there is 3D render can bite this render time ; :mrgreen:

janusz i notice that k3 denoiser remove hotpixel too ^^ .

Re: K3.033 de-noising filter

Posted: Wed May 22, 2019 6:28 pm
by Janusz Biela
G. very well optimized this denoiser for K3 Core (there is some things which G. add in code in core to help denoiser working better)

Re: K3.033 de-noising filter

Posted: Wed May 22, 2019 11:06 pm
by Janusz Biela
My old test scene.

before:
test_LEM__K3RC3.png


with de-noising filter:
test_LEM__K300000.png

Re: K3.033 de-noising filter

Posted: Fri May 24, 2019 4:27 pm
by artattak
The new KRAY 3 opdate is amazing.
A brilliant denoiser in a half with displacments gives unbelievable results.
16 rays very dense grid displacments the entire screen filled displacments render time of 2 minutes.
A clean render without postprocess

Re: K3.033 de-noising filter

Posted: Fri May 24, 2019 5:08 pm
by Janusz Biela
8)

Re: K3.033 de-noising filter

Posted: Fri May 24, 2019 5:37 pm
by ZodiaQ
So amazing :shock:
I wonder how do these surfaces look like, are these basic textures with displacement map?

Re: K3.033 de-noising filter

Posted: Fri May 24, 2019 6:50 pm
by promity
How about OSL shaders? Are there any plans to integrate it into Kray?

Re: K3.033 de-noising filter

Posted: Fri May 24, 2019 7:24 pm
by Janusz Biela
AVLKray wrote:So amazing :shock:
I wonder how do these surfaces look like, are these basic textures with displacement map?

This is K3 Real Displacement...one polygon + diffuse/reflection/displacement maps.