K 3.02 official release

thomas
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Re: K 3.02 official release

Postby thomas » Tue Feb 19, 2019 11:58 am

Can we see those test renders? :-) Not that I don't believe, but I'm excited and curious!

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Janusz Biela
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Re: K 3.02 official release

Postby Janusz Biela » Tue Feb 19, 2019 2:51 pm

thomas wrote:Can we see those test renders? :-) Not that I don't believe, but I'm excited and curious!


Here is one synthetic WiP
displace.png

ZodiaQ
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Re: K 3.02 official release

Postby ZodiaQ » Tue Feb 19, 2019 3:23 pm

Indeed Synthetic :) but looks promising

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Janusz Biela
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Re: K 3.02 official release

Postby Janusz Biela » Tue Feb 19, 2019 7:18 pm

AVLKray wrote:Indeed Synthetic :) but looks promising


For G. important are synthetic tests...after that we verified system.
Probably we will have two Displacement engines - but I do not know any details yet.
Meanwhile he prepare also white balance and de-nosier (probably 2 types of engine).
We have to wait....

ZodiaQ
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Re: K 3.02 official release

Postby ZodiaQ » Tue Feb 19, 2019 9:33 pm

Sounds good, can't wait.

cruisermori
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Re: K 3.02 official release

Postby cruisermori » Wed Feb 20, 2019 9:16 am

Micro displacement is a nice improvement, but I need more LW 2019 full support and shaders for daily work. Soon KRay shaders are moving to sometimes maybe :-(

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Janusz Biela
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Re: K 3.02 official release

Postby Janusz Biela » Wed Feb 20, 2019 9:55 am

cruisermori wrote:Micro displacement is a nice improvement, but I need more LW 2019 full support and shaders for daily work. Soon KRay shaders are moving to sometimes maybe :-(

LW shader system is almost fully supported but I do not know when G. will release this version of Kray. New Lightwave is priority for G. but meanwhile we must add features to Core.

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Re: K 3.02 official release

Postby ZodiaQ » Wed Feb 20, 2019 10:04 am

For me personally most important (most benefit) would be a crash free VPR so you can tweak surfaces realtime but I understand G. can't do all at once ;)

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Janusz Biela
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Re: K 3.02 official release

Postby Janusz Biela » Wed Feb 20, 2019 10:43 am

AVLKray wrote:For me personally most important (most benefit) would be a crash free VPR so you can tweak surfaces realtime but I understand G. can't do all at once ;)

VPR developing if frozen for while. We back to this later. Yes we must prioritize things. VPR has missing a lot features - this is just stage one development for this view port.

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Keraressi Abdelkarim
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Re: K 3.02 official release

Postby Keraressi Abdelkarim » Sun Feb 24, 2019 2:43 am

AVLKray wrote:For me personally most important (most benefit) would be a crash free VPR so you can tweak surfaces realtime but I understand G. can't do all at once ;)



bro how you can tweak surfaces and you dont have shaders wich surfaces you will tweak . reflection fresnel and reflection blur xD lol hihii :mrgreen:

8)


vpr Should be last one. most important : shaders , white balance , displacement . to acheive photorealsitic . thats it.

for me i dont really wait for vpr. because k3 already fast i can do render and tweak surfaces btw thos test renders . and boom.

here small exmple no shaders yet only fresnel and refcltion blur we can do this in k3 . floor is bump not model floor. just plan with texture in bump map .
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cruisermori
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Re: K 3.02 official release

Postby cruisermori » Thu Feb 28, 2019 8:44 am

Longtime silence again. Any development plan/roadmap? Shaders, LW2019, etc.

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promity
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Re: K 3.02 official release

Postby promity » Thu Feb 28, 2019 10:08 am

+1 for roadmap

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Janusz Biela
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Re: K 3.02 official release

Postby Janusz Biela » Thu Feb 28, 2019 10:12 am

Silence means good.
Implementation of Displacement engine is ready. G. work now with "continuum polygone Displacement" and promised send me test K3 very soon.

ZodiaQ
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Re: K 3.02 official release

Postby ZodiaQ » Thu Feb 28, 2019 6:08 pm

Good news!

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Keraressi Abdelkarim
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Re: K 3.02 official release

Postby Keraressi Abdelkarim » Thu Feb 28, 2019 11:51 pm

Janusz Biela wrote:Silence means good.
Implementation of Displacement engine is ready. G. work now with "continuum polygone Displacement" and promised send me test K3 very soon.



Wow amazing news . k3 rock. :mrgreen:


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