K3 RC6 official release

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Janusz Biela
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K3 RC6 official release

Post by Janusz Biela » Tue Jun 12, 2018 9:27 am

This is last RC version avilable in download section. Next: Full K3.
After Full K3 we will start K3.1.
Changes:

Code: Select all

3.0 RC6 12-06-2018
- LWO3 direct loader
- LW2018 clip maps, normals and bump enabled
- monte carlo SSS shader
- Kray3Render does not reload whole scene (faster render restart)
- bug fixes:
	random Layout crash after few test renders
	instant crash
	cubic mapping error
	new diffuse model couse Modeler error
	SSS crash when is SubPatch
	smooth surface with SSS not working 
	Crash when no ISO standart types
SSS shader still developing but I will release scene for that.
I suggest install again in LW K3 plugin (add plugins) after exchange files.

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vgabex
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Re: K3 RC6 official release

Post by vgabex » Tue Jun 12, 2018 11:46 am

RC6 Instant crash with this stripped scene. RC5 is fine.

UV mapped image on Luminosity chanel = instant crash
Attachments
screen.jpg
07.zip
(84.04 KiB) Downloaded 50 times

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vgabex
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Re: K3 RC6 official release

Post by vgabex » Tue Jun 12, 2018 12:06 pm

Same situation when trying to set fixed 50% lumi, but a normal map node is ON

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Tue Jun 12, 2018 12:36 pm

vgabex wrote:Same situation when trying to set fixed 50% lumi, but a normal map node is ON
Thanks!
I remember now this bug (simple I forgot send to bug tracker)
G. will fix this soon.
Actually fixing bugs now are very fast. G. can fix bugs in minutes becasue K3 code now is very organized and clean.

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vgabex
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Re: K3 RC6 official release

Post by vgabex » Tue Jun 12, 2018 1:22 pm

Hope I can help.
Keep in mind that from our point of wiev "fast" bug correction is when we receive the corrected version of RC6(7) fast. At the times of RC4 we had to live together with the annoying modeler-layout switch bug too long.

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Tue Jun 12, 2018 2:25 pm

vgabex wrote:Hope I can help.
Keep in mind that from our point of wiev "fast" bug correction is when we receive the corrected version of RC6(7) fast. At the times of RC4 we had to live together with the annoying modeler-layout switch bug too long.
From now bug fixing will be very fast. Now we are on hunting phase...before was too many job to do with code (missing this, not balanced that, etc)
Since almost everything is supported from Lightwave we need help to catch all crash bugs.
Thanks again!

Asticles
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Re: K3 RC6 official release

Post by Asticles » Tue Jun 12, 2018 4:56 pm

Thanks! Testing it!

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Tue Jun 12, 2018 7:25 pm

We hunt now crashes - if any please send me scene (scene must be set for 100% crash)
Please remember we do not support specularity (it can crash LW/K3)...actually G. must put trap for this feature.

Asticles
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Re: K3 RC6 official release

Post by Asticles » Tue Jun 12, 2018 8:30 pm

By now speed with LW2015.3 is incredible

I have an instacrash when rendering with caustics with this scene:
kray3.7z
(7.76 KiB) Downloaded 68 times

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Tue Jun 12, 2018 11:07 pm

try this:
K3.jpg
K3.jpg (174.46 KiB) Viewed 2124 times
kray3.7z
(8.2 KiB) Downloaded 54 times
Also I found one bug. Thanks!

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Wed Jun 13, 2018 7:17 pm

All bugs from yesterday fixed!
G. is ultra fast fast!
Soon update.

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Janusz Biela
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Re: K3 RC6 official release

Post by Janusz Biela » Thu Jun 14, 2018 11:02 am

K3 RC6+ soon update:

Code: Select all

3.0 RC6+ 14-06-2018
- bug fixes:
	Crash when UV map in luminescence channel
	not saved OpenEXR
	SSS crash 2 in 1
	SSS smooth problem
One day of working 8) ... I mean 1-2h for G.

thomas
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Re: K3 RC6 official release

Post by thomas » Fri Jun 15, 2018 9:56 am

Alright, that's good to hear! Keep it up - we're waiting! :D

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Re: K3 RC6 official release

Post by Janusz Biela » Fri Jun 15, 2018 10:33 am

We work now with next bugs (finally we start fix all problems with animation...before was impossible because common bugs) so RC6+ will have "status" Full release of K3.

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vgabex
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Re: K3 RC6 official release

Post by vgabex » Fri Jun 22, 2018 2:21 pm

Can we get access to RC6+?

I have to do some kitchens, and because the lumi bug, with RC6 I have to mod many-many surfaces (clock on the oven, spots, etc etc.)
I need to know in this case what does the 8 days old "soon RC6+" means

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