K3 RC4

Alexis
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Re: K3 RC4

Postby Alexis » Mon Nov 27, 2017 2:58 pm

Hi janusz,

We can render animation with this rc4 ?

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Mon Nov 27, 2017 3:41 pm

Alexis wrote:Hi janusz,

We can render animation with this rc4 ?


Yes

I did not try yet BAKE system: you just remind me to check Final Gathering :shock: I just use non stop PM+QMC.

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vgabex
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Re: K3 RC4

Postby vgabex » Sun Dec 03, 2017 8:25 pm

Image
Is RC4 in Santa's bag??? We were good boys! :wink:

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Mon Dec 04, 2017 1:21 pm

vgabex wrote:Image
Is RC4 in Santa's bag??? We were good boys! :wink:

I wait only for one update.
We want finally get rid from Spherical Light Noise - G. is working on this.
This is general problem (also in K2)
https://www.kraytracing.com/bugtracker/ ... ask_id=149

It is important because Spherical Lights are used very often.

If you click on task-list you will notice that there is no important bugs.

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Sun Dec 10, 2017 9:11 pm

Update on the way.
Even DP Kit reflection Shader works (table metal legs - I use only this shader . We do not support other at all)
room_K3.jpg


I send now to G. green light.

I will release also new settings for K3.
Of course still we have bugs but we are ready for VCM!
After this release We start also push K3VPR (this will be only one window render in future)

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Mon Dec 11, 2017 11:47 am

test in HiRes
room_K3.png

cruisermori
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Re: K3 RC4

Postby cruisermori » Mon Dec 18, 2017 10:56 am

Any chance to release RC4 this year?

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Mon Dec 18, 2017 6:47 pm

cruisermori wrote:Any chance to release RC4 this year?

Will try "force" G......he got 3th child! Congratulations for him :P

cruisermori
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Re: K3 RC4

Postby cruisermori » Mon Dec 18, 2017 10:44 pm

Congratulation. I wish him and the whole family all the best.
Do not stress him. It's more important to be with the family than to work on KRay release RC4.

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Tue Dec 19, 2017 1:44 pm

cruisermori wrote:Congratulation. I wish him and the whole family all the best.
Do not stress him. It's more important to be with the family than to work on KRay release RC4.

No worry about work. We work non stop and there is no way to stop it. Grzegorz very well develop his Engine in other software - a lot selling licenses (Core Export for Sketchup Podium and PRO100 where is really big community) and Lightwave is our training field because LW contain everything what we need for testing. Everything starts in Lightwave and Lightwave is always Priority. We also prepare for LW2018 (VCM).

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Thu Jan 11, 2018 11:10 am

G. back to home so we start now prepare RC4 for release - a few small bugs left.
After that we start RC5 with LW2018 support.

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promity
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Re: K3 RC4

Postby promity » Thu Jan 11, 2018 1:38 pm

Thanks for the info. So RC4 will not for LW 2018? And only RC5 will work with all new shaders, volumetrics etc of LW 'NEXT"? In wich release will include new VCM algorythm?

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Thu Jan 11, 2018 2:06 pm

RC4 for old Lightwave.
RC5 for LW2018 also.

G. must see what they change in SDK (now I get error with script under LW2018 when I press render button..,probably wrong instruction from Kray which LW does not understand).
He is also curious how fast K3 will render new shader system in LW2018.
After these all, G. will do VCM to support more complex surfaces (less noise).

Anyway we do not stop (sometimes life force us to do it) and continuously we develop K3.

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Janusz Biela
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Re: K3 RC4

Postby Janusz Biela » Sun Jan 14, 2018 6:59 pm

G. back to home and probably we start from Monday developing.
Meanwhile I made small test of quality from last update 19.12.2017:

K2_00000.png


K3_.png


I will upload this scene after new release.

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promity
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Re: K3 RC4

Postby promity » Sun Jan 14, 2018 7:48 pm

Greate! 3-time faster and 2-x cleaner! )


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