promity wrote:Janusz, when the LW fog will be support by K3?
We will have our volumetric shader....just let G. finish Core (last piece is VCM).
I am not sure even LW Newtek offer for that SDK. Situation can change in LW2017.
Asticles wrote:Adding a Fresnel node to reflection when preview window was running crashed Lightwave.
Also, hitting Cmdupdate disables physsky (black environment), and when hitting render does not update the gathering.
Still very unusuable for me, far away from Kray2's robustness.
Sorry: A bit fustrated about this.
Asticles wrote:Ok, I'm downloading loft scene to check. Anything? What if I need more samples in reflections?
Edit: I think I will wait until next version.
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