PRO 100 render

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Janusz Biela
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PRO 100 render

Post by Janusz Biela »

Nice renders I got from my friend who is porting K3 Core to the PRO100 software:
Attachments
Iwona Sosna 1.1 Kamera2.jpg
Gabriela Oleksy-Meres 1.7 zmiana Camera4.jpg
DCEAA012F55E4E82A4C71FCE3427E61B(1).jpg
CDCB23339F644325A384952B0C6CFA10.jpg
A2937100B1A24E4D9FA461AB8E29CF6B.jpg
A600748F214B42EFA9F5802E8263E721.jpg
3475A08859954025B087D153296DD12F.jpg
428C988CA82F446CA0393F8427C3E498.jpg
79F555302C6D4EF98B9237E363B521B1.jpg
60AFF21AE8DC471998D18D3CBA45289A.jpg
30BD91A17E304AFC9AAA8D42500B5E7F.jpg
7B8E0F9CA1CD44A8B6C68B782A4704A9.jpg
5CE82C0B4FF548F1B8782BB426091155.jpg
3C4464D1A5BC4AFEA93309F84378D78D.jpg
1CEE8B6785F24EDA835D9B4BCE1CED01.jpg
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promity
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Re: PRO 100 render

Post by promity »

Superb!
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Janusz Biela
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Re: PRO 100 render

Post by Janusz Biela »

promity wrote:Superb!
...and they have nothing: no nodes, no instances, no surfaces (only basic reflection/LEM/transparency)
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promity
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Re: PRO 100 render

Post by promity »

Yes, but they can exist with such restrictions, but we need much more. At least a good SSS shader, edge shader, volumetrics, hair, open vdb.
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Janusz Biela
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Re: PRO 100 render

Post by Janusz Biela »

promity wrote:Yes, but they can exist with such restrictions, but we need much more. At least a good SSS shader, edge shader, volumetrics, hair, open vdb.
Of course. Now is enough that we have Nodes for pre-processing and instances. They do not have even Fresnel or Incidental angle option.
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Keraressi Abdelkarim
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Re: PRO 100 render

Post by Keraressi Abdelkarim »

Janusz Biela wrote:
promity wrote:Superb!
...and they have nothing: no nodes, no instances, no surfaces (only basic reflection/LEM/transparency)
:mrgreen: we are too the same lol . only frensel and some node XD .

thos render are same as us in lw. but in lw more more better. because we have lttel plus then them.

i hope we get something new soon . denoiser or shaders or white balance or disp ex... just one thing new is good . :D .

in gi i can see kray3 ^^ there :D .
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