Lo0ft style interior

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artattak
Posts: 283
Joined: Thu May 26, 2011 6:23 pm

Lo0ft style interior

Post by artattak »

Total polygons 16 million
2 million polygons
Instances of 10 million polygons
Subpath poligons 4 million
render time 24 minutes in 2600 px
LW 2015 kray 3.0
lofoft_CC_kadr00000_HDR.jpg
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Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: Lo0ft style interior

Post by Janusz Biela »

Good work!
Just work a bit with AA quality :mrgreen:
thomas
Posts: 348
Joined: Tue Aug 31, 2010 9:59 am

Re: Lo0ft style interior

Post by thomas »

What's happening on the underside of the wooden ceiling beams? Is that just a stretched texture or are those photons misbehaving?

Apart from that, amazing render!
artattak
Posts: 283
Joined: Thu May 26, 2011 6:23 pm

Re: Lo0ft style interior

Post by artattak »

thomas wrote:What's happening on the underside of the wooden ceiling beams? Is that just a stretched texture or are those photons misbehaving?

Apart from that, amazing render!
Beams is a dense subpath grid deformed with a procedural texture to get the effect of an old beam
artattak
Posts: 283
Joined: Thu May 26, 2011 6:23 pm

Re: Lo0ft style interior

Post by artattak »

zoom
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