high blurred boxes

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Janusz Biela
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Joined: Mon Mar 13, 2006 10:39 am
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high blurred boxes

Post by Janusz Biela »

First test K3OB4 with fixed Anti Aliasing and optimizations in Core.
The AA engine is still old one from K2 (optimized now) until K3.1 when will be brand new:

K3OB3, 1min49sec:
K3_FSAAG3__1m49s.png
K3OB4 (the number is not change yet):
K3_OB4_FSAAG3.png
Lightwave native:
ScreenShot219.png
...simple I surrender after 5 min...

All renders QMC 10 bounce lights. Because I do not know LW native so much it can be I setup something wrong.
Here is scene, maybe somebody will get better time in LW Native.
Benchmark_blurred_boxes.7z
(9.68 MiB) Downloaded 221 times
Benchmark_blurred_boxes_extreme.7z
(9.68 MiB) Downloaded 189 times
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: high blurred boxes

Post by Janusz Biela »

...and K3OB4 VPR in action:
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