Pathtracing test

Please post finished works here.
Locked
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Pathtracing test

Post by jure »

I did this brute pathtracing test. Used only FG 800 so image is still grainy...
Attachments
path_trace.jpg
path_trace.jpg (240.25 KiB) Viewed 4277 times
- Jure
Guest

Post by Guest »

Where's the image?
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Post by jure »

You need to be logged in to see the image attachments.

EDIT: I changed permissions now. Everyone can now view attachments.
- Jure
Captain Obvious
Posts: 165
Joined: Mon Oct 10, 2005 6:15 pm
Location: London, UK

Post by Captain Obvious »

I thought I was already logged on. :p

Hey, it looks almost like a Maxwell rendering, except less noisy! ;)
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Post by jure »

Here's a new one with 2400FG ray and much longer render time :).. Maxwell like yeah :)
Attachments
Pathtracing with 2400FG rays
Pathtracing with 2400FG rays
path_trace2.jpg (282.26 KiB) Viewed 4135 times
- Jure
Captain Obvious
Posts: 165
Joined: Mon Oct 10, 2005 6:15 pm
Location: London, UK

Post by Captain Obvious »

Quite frankly, I think Maxwell would've done a much better job at that... both quality-wise and speed-wise. ;) Still, Kray wasn't really built for brute force rendering.
Locked