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NOD / NOD / NOD

Posted: Fri Nov 18, 2016 12:55 am
by artattak
Last conquers reflections phong nod.
Of light area does not have a physical reflection in the surface because the use of specular shader gives interesting effects and improves the final render.
Good bleaching effect matt walls gives shader Oren-Nayar.

Re: NOD / NOD / NOD

Posted: Fri Nov 18, 2016 11:12 am
by Janusz Biela
Good stuff as always!

Re: NOD / NOD / NOD

Posted: Fri Nov 18, 2016 11:39 am
by khan973
Really nice, thanks for sharing !

Re: NOD / NOD / NOD

Posted: Fri Nov 18, 2016 8:27 pm
by Steel
Wow. Really like the quality of your work!! :shock: . Whtats the company you are working for?

Re: NOD / NOD / NOD

Posted: Sat Nov 19, 2016 2:27 pm
by Jarda_viz
Really good quality renders. :shock:

Re: NOD / NOD / NOD

Posted: Tue Nov 22, 2016 7:44 pm
by artattak
Steel wrote:Wow. Really like the quality of your work!! :shock: . Whtats the company you are working for?
http://www.foto-meble.pl/
https://artattak.com.pl/