interior render

Please post finished works here.
erkerk
Posts: 80
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Re: interior render

Post by erkerk »

Thanks for advice Janusz :wink:
I will try big area light from camera side, but I cant manage phsycal sky. So I use big lumi panel behind the windows and 3 area lights :lol: Your AE post are awesome (maybe you will make a tutorial about this). I agree also I have big problem about floor surface. I've used conductor node. :roll:
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Janusz Biela
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Re: interior render

Post by Janusz Biela »

erkerk wrote:Thanks for advice Janusz :wink:
I will try big area light from camera side, but I cant manage phsycal sky. So I use big lumi panel behind the windows and 3 area lights :lol:
You do not need manage Physky. Put default ..maybe with a bit higher exposure (4 or maximum 5). You can use command line in Physky (in attachment Physky lsc with cmd line inside) which desaturate it:

Code: Select all

tonemapdefine skytm,desaturate,0.7;background tonemapper_filter,skytm;

In this case desaturate is 70%
Your AE post are awesome (maybe you will make a tutorial about this). I agree also I have big problem about floor surface. I've used conductor node. :roll:
Do not use "strange" Nodes - only fresnel, Normal map, blurr map, colour tool. Search my topic with my Nodes setup:

http://www.kraytracing.com/joomla/forum ... =viewtopic
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KrayPhySky.rar
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Janusz Biela
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Re: interior render

Post by Janusz Biela »

Thank You and Good Luck! :)
injacphi
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Joined: Wed Mar 19, 2014 3:59 am

Re: interior render

Post by injacphi »

Can you share again the link it's not working... :)

philippe.jacques.studio@gmail.com

Thanks

awesome work!!
Steel
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Re: interior render

Post by Steel »

Nice work. :D

Iam interested to take a look at the scene too.
Can you share a Downloadlink again?

Thanks 8)
ZodiaQ
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Joined: Mon Mar 25, 2013 4:52 pm

Re: interior render

Post by ZodiaQ »

Great info thx Janusz!
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