Translucency

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lamerehic
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Joined: Tue Nov 27, 2012 6:03 pm

Translucency

Post by lamerehic »

I am working on texture for curtains and for wall lights,

These are not transparent but translucent... (correct me if i am wrong..)

But with kray rendering it takes hours to compute on my scene. Anyone has a other way to do this?

Thanks
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Janusz Biela
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Re: Translucency

Post by Janusz Biela »

I suspect you use Node Translucency. Not supported in Kray (slow or errors).
If not, simple post here surface.
lamerehic
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Re: Translucency

Post by lamerehic »

Thanks for your time.

No i dont use the translucency node, but i upload my srf.
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rideau.zip
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lamerehic
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Re: Translucency

Post by lamerehic »

And here the mesh
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rideau.lwo
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Janusz Biela
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Re: Translucency

Post by Janusz Biela »

Actually I use no Nodes for translucency.
I think I noticed this slow render by Nodes and I started use normal LW system...after that I forgot about it :oops:
I send you test scene with normal setup and Node (just disable Node to check speed render).
So if you want use translucency better is to use standard translucency setting.
curtain_test.7z
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lamerehic
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Re: Translucency

Post by lamerehic »

Thanks Janusz, there is a big difference between the 2 renders.
For my part translucy takes age to compute ( as there is a window glass behind,or maybe my mesh in quads isn't optimised).
Maybe i'll try to have a go on a other way round.
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Janusz Biela
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Re: Translucency

Post by Janusz Biela »

lamerehic wrote:Thanks Janusz, there is a big difference between the 2 renders.
For my part translucy takes age to compute ( as there is a window glass behind,or maybe my mesh in quads isn't optimised).
Maybe i'll try to have a go on a other way round.
Probably you use Final Gathering - forget!
Use QMC system with these minimum settings:
curtain_test_QMC.7z
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lamerehic
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Re: Translucency

Post by lamerehic »

you are right i wasn't using good render settings.
With your settings, the renders are done with acceptable time, thanks.
I'll post a wip render to get critics and comments.
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3.jpg
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Keraressi Abdelkarim
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Re: Translucency

Post by Keraressi Abdelkarim »

lamerehic wrote:you are right i wasn't using good render settings.
With your settings, the renders are done with acceptable time, thanks.
I'll post a wip render to get critics and comments.

TA Un bad setup. rideau utilise tranparent + transulencency mais pa trop . utlise la meme texture dans diffse . bonne chance .
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