LW 2015 render error

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ZodiaQ
Posts: 232
Joined: Mon Mar 25, 2013 4:52 pm

LW 2015 render error

Post by ZodiaQ »

As I have a little time now I thought it would be good idea to start LW trail
When rendering my basic EXT setup scene however I get error in render window.
Looks like something with photonmuliplier setting but I can't seem to find where?
Kray 2.59
ScreenShot057.jpg
edit:
I replaced KrayPhySky.lsc with 2.58 one and error is gone?
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nico
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Re: LW 2015 render error

Post by nico »

this error too lw 11.6.3 - changed physical lws it's ok
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Janusz Biela
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Re: LW 2015 render error

Post by Janusz Biela »

Please post scene here with problem (can be even empty scene).
Also open empty layout and start Kray to check it is always or in some situations (for example you loaded very old scene). I suspect some incompatibility in LW SDK but I am not coder so best idea is to catch error in basic scene and upload it here.

There is one trick what I do always. When I get errors (very rare) I just shoot down LW open fresh Layout and Load Items from Scene WITHOUT Kray settings.
So I open scene without Kray and I add NEW fresh settings (You have to update setting in Kray manually - do not import settings!) ...always helps :)
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nico
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Re: LW 2015 render error

Post by nico »

now i can't post scene because i've save on it...but change lws i'vent error too in old scene.
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nico
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Re: LW 2015 render error

Post by nico »

today i've download kray 2.59 - open old scene (yesterday) and this is the physky error.
if change physky.lws with this: http://www.kraytracing.com/joomla/forum ... =viewtopic

open scene is ok!
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Janusz Biela
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Re: LW 2015 render error

Post by Janusz Biela »

nico wrote:today i've download kray 2.59 - open old scene (yesterday) and this is the physky error.
if change physky.lws with this: http://www.kraytracing.com/joomla/forum ... =viewtopic

open scene is ok!
btw
Difference is only in command line.

Actually I do not use Physky in K2. Gives bad colours (old system) ...but Physky in K3 this is masterpiece :)...still I do not understand why people use HDRi for rendering. This is such bad photon map solution which gives hot photons, too big differences in energy, bad colours. I see only solution for HDRi like reflection map. Anyway maybe I am only one with this idea...
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