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Cornall Box three colors

Posted: Thu Jan 24, 2013 7:14 pm
by Janusz Biela
Here another funny test with Bullet from LW:
- 350 frames, 700*700 pix
- render time 15-70 sec/frame
- time interpolation
- two extra lights on the floor

[youtube]xgt4iC7XY9k[/youtube]

Re: Cornall Box three colors

Posted: Wed Apr 10, 2013 12:58 pm
by Keraressi Abdelkarim
v.realistic

Re: Cornall Box three colors

Posted: Wed Apr 10, 2013 11:15 pm
by khan973
nice, a bit splotchy, but for 15 secondes it's good :)

Re: Cornall Box three colors

Posted: Thu Apr 11, 2013 7:56 am
by Janusz Biela
khan973 wrote:nice, a bit splotchy, but for 15 secondes it's good :)
Actually there are not sploches :) - I checked in override mode. GI is perfect ...is just my experiment for Time Interpolation with lumi lamps at the floor (so during progress of filing Cornel Box is less and less light in scene because floor light is covered)
Small flickering on balls are from bad setup from bullet - so balls enter to the back wall a bit....

Re: Cornall Box three colors

Posted: Sat Apr 13, 2013 12:06 am
by khan973
Oh ok, maybe you should increase collision distance?

Re: Cornall Box three colors

Posted: Sat Apr 13, 2013 11:27 am
by Janusz Biela
khan973 wrote:Oh ok, maybe you should increase collision distance?
Yes , Should be 10 mm or something that ...but this was a couple minutes playing with Bullet so zero skill for that :)