basic scene for interiors

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Janusz Biela
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basic scene for interiors

Post by Janusz Biela »

Here basic "starter scene" for Kray. generally this system works for all interiors.
RAW.jpg
sofa_room.7z
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ZodiaQ
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Re: basic scene for interiors

Post by ZodiaQ »

Thx!!

btw not using Physky?
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

AVLKray wrote:Thx!!

btw not using Physky?
You can use Physky. This LEM with Physky spherical map from K3 give me better colors.
ZodiaQ
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Re: basic scene for interiors

Post by ZodiaQ »

Well big advantage I found right away from this method is the possibility to see exact sunlight position in VPR by rotating SUN_TARGET :D
which is more or less trail and error when using PhySky
brownie
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Re: basic scene for interiors

Post by brownie »

Thank you.

I've tried your scene but everything is set to "low" preset. Is it normal? I mean, is it just a basic setup example or is it supposed to be a complete Kray setup scene ?
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

brownie wrote:Thank you.

I've tried your scene but everything is set to "low" preset. Is it normal? I mean, is it just a basic setup example or is it supposed to be a complete Kray setup scene ?

It is default settings.
Just increase passes (minimum 2) more photons (minimum 1 million)
This is my extreme setting (I like when even fly has Gi shadow) :wink:
You can ply also with Power in Area Light, for example Power 2.0, or for LEM light.
Sun Power I suggest leave 3.0 - it gives more warm in room.
light_test.jpg
injacphi
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Re: basic scene for interiors

Post by injacphi »

Thanks for the scene. Why the scene file is so big? I cannot make a render it always freeze with the 2.5 kray version...?
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

injacphi wrote:Thanks for the scene. Why the scene file is so big? I cannot make a render it always freeze with the 2.5 kray version...?
Hello, is no big ...empty walls.
But also my small mistake it is scene for LW2015. But next week is official version for LW2015.
btw 2.5 is very old version you should use last 2.57.
If you have still problems, please write here.
injacphi
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Re: basic scene for interiors

Post by injacphi »

I mean the lws file is 5.4meg... this is big for a scene file no? I don't understand why the lws file is that size...

I'm using the 2.5 because I'm on the demo version, is it possible to have the 2.57 in demo version?
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

Try now, it is for LW11.6 so also demo should works.
light_test.jpg
sofa_room.7z
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Jarda_viz
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Re: basic scene for interiors

Post by Jarda_viz »

Thank you Janusz. I am testing some materials and this scene is very good for it. raw render from KRay.
Do you have any tip for material set-up for leaves?
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Final_render 200000.jpg
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

Good job!
:lol: leafs are full of physics ...and for that you need:
- color map for both sides of leafs (you do not need it :wink: it is done in Nodes)
- reflection map
- translucency map for both sides of leafs (it will be nice to have V-ray Shader: Fast SSS but we do not have)
Here surface, good luck!
leaf_surface.7z
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studio_leaf.png
injacphi
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Re: basic scene for interiors

Post by injacphi »

What do you mean when you say:

Power in Area Light, for example Power 2.0, or for LEM light.
Sun Power I suggest leave 3.0 - it gives more warm in room.

how do you change that light setup?
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Re: basic scene for interiors

Post by injacphi »

Hey Jarda

Can you share your scene setup? Lights?

Thanks
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Janusz Biela
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Re: basic scene for interiors

Post by Janusz Biela »

injacphi wrote:Hey Jarda

Can you share your scene setup? Lights?

Thanks
You have link scene above you :wink:
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