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Corona Render Engine

Posted: Sun May 11, 2014 10:02 pm
by Janusz Biela
Here info if somebody like test this new engine.


download standalone version

After download I suggest go to data folder and start Corona.exe.
Have nice test!

Maybe somebody wants compare this new engine to old good Kray?

Re: Corona Render Engine

Posted: Mon May 12, 2014 3:36 pm
by nico
no plugin for lw?!?!? :evil:

i've render scene in package.
on my i7 in 2.40min very good quality but corona use only max? :?: :twisted:

Re: Corona Render Engine

Posted: Mon May 12, 2014 9:22 pm
by Janusz Biela
nico wrote:no plugin for lw?!?!? :evil:

i've render scene in package.
on my i7 in 2.40min very good quality but corona use only max? :?: :twisted:
Are you sure about time? ..or maybe you have i7@4.0 Ghz ?

Here 150 passes test in FullHD.
The benchmark has bad quality (100 passes) and I think some cheating to render fast.
I think we should stick with this one render test over 1 h.
rawaroom_Corona.png

Re: Corona Render Engine

Posted: Mon May 12, 2014 10:54 pm
by vgabex
Corona Renderer Alpha 4 benchmark scene
Living room 100 passes
Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
Time: 0:4:39, Rays/s: 4,549,619

Re: Corona Render Engine

Posted: Tue May 13, 2014 7:49 am
by nico
Janusz Biela wrote:Are you sure about time? ..or maybe you have i7@4.0 Ghz ?
Here 150 passes test in FullHD.
The benchmark has bad quality (100 passes) and I think some cheating to render fast.
I think we should stick with this one render test over 1 h.
LOL!!
:P for see texture, lighting and other (as preview) after 2 min can see a good image - there are splotch or white point on wall!! -
for final render and high quality it's true long time as you.

Re: Corona Render Engine

Posted: Tue May 13, 2014 10:15 am
by Janusz Biela
Ok here some facts:
- single pass path tracing + approximate GI - it means very limited shoot photons engine - do not mistake Corona Render with Maxwell! This is far a way from Maxwell
- after a couple of seconds real shooting Path Tracing photons starting something similar to Final Gathering
- it is impossible to render that resolution and scene in pure Path Tracing with this time!
- accuracy of GI is very bad but apparently we do not see that much (you can notice some errors in render)
- the tone mapping is very clamped , it means very strong (very) reduction of over bright regions and raising up dark regions. I suspect in internal buffer render is incredible ugly and dark....but it works
- this what you see in the beginning is just nice trick - after a couple of seconds starts real calculation and it means very slow changes in render)
- is not that fast as you think :wink:
[youtube]7WaW2Fvii8c[/youtube]

Re: Corona Render Engine

Posted: Tue May 13, 2014 3:53 pm
by nico
Janusz
i love kray...
think that we send maxwell license but now we have lw 11.6.3 and i think G. need to upgrade Kray.

corono was for a test but work with max so BYE BYE!!! :D :mrgreen:

Re: Corona Render Engine

Posted: Tue May 13, 2014 7:08 pm
by Janusz Biela
Will ask G. about updates (I sent all ready mail with some questions).
btw

Here my test of scene from Corona in LW (twice faster). Pure Kray RAW render. Still I have 30 min to get better :wink:
Please consider that: in Corona Render Engine is very strong tone mapping which bend all physics. I can not simulate this render because Kray doesn`t have this tone mapper. Why we see differences in render. Almost same CPU from my test. This is not HQ settings in Kray.
Kray_Corona.png

Re: Corona Render Engine

Posted: Tue May 13, 2014 7:11 pm
by nico
fantastic!!! i love your render!! :oops:

Re: Corona Render Engine

Posted: Tue May 13, 2014 9:28 pm
by Janusz Biela
thx!
It is ugly design and ugly light setup + tone mapping but render proofs: Old Kray still Rocks ! and potential of this software is huge.

Still waiting for G. answer.

Re: Corona Render Engine

Posted: Wed May 14, 2014 2:57 pm
by vgabex
Janusz, can you share the Kray version of this scene? I'd like to test it.
Thanks!

Re: Corona Render Engine

Posted: Wed May 14, 2014 6:37 pm
by Janusz Biela
I am afraid I can not share this :(
Copyright notice: The model and textures are property of its authors, and it is forbidden to use them outside of this application.

Re: Corona Render Engine

Posted: Wed May 14, 2014 9:11 pm
by vgabex
Then the carpet srf would be enough :oops:

Re: Corona Render Engine

Posted: Thu May 15, 2014 12:06 am
by Janusz Biela
Actually carpet is the worst idea ever (hi poly displacement box).
I will try remodel this scene and post this at forum. Also will add good carpet. Textures will add from our Eclipse package.

Re: Corona Render Engine

Posted: Fri May 16, 2014 12:07 am
by Janusz Biela
...50% done :wink: