Scene with Physky command

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Janusz Biela
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Joined: Mon Mar 13, 2006 10:39 am
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Scene with Physky command

Post by Janusz Biela » Thu Oct 23, 2014 3:24 pm

Here example:
sc_003.png
cam_01.jpg
cam_02.jpg

Control:

Code: Select all

tonemapdefine skytm,gamma_exposure,1.0,9.5;background tonemapper_filter,skytm;
In this command are only two parameters to change:
1.0 gamma (higher more warm, for example 2.0)
9.5 Physky exposure (default value in original Physky exposure should be 1.0 - see screen shoot)


scene for testing:
Physky_command_test.7z
(5.5 MiB) Downloaded 228 times

ZodiaQ
Posts: 361
Joined: Mon Mar 25, 2013 4:52 pm

Re: Scene with Physky command

Post by ZodiaQ » Fri Oct 31, 2014 2:37 pm

Thx!

edit :
Tried the test scene but for some reason, looks great!
But when I try to use this settings in my own scenes (or when importing objects into this scene) it gives me very weird results, either far to dark or just blown out lighting with ugly sky colors. Nothing in between. I guess I must be doing something wrong?

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