Volumetric light

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aribar
Posts: 3
Joined: Mon Oct 31, 2011 1:24 pm

Volumetric light

Postby aribar » Tue Apr 03, 2012 4:13 pm

Hey guys, I remember Jure saying that you would need a cone with gradients to simulate volumetric lights. Here is my attempt at making one. You control start and end visibility with a gradient and the look of the streaks with turbulence contrast and frequencies. To lower the overall visibility I recommend using object dissolve in object properties. You can scale it how ever you want, streaks follow the angle of the cone. Nothing special but a nice little detail.
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volumetric_light_JACI.lwo
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aribar
Posts: 3
Joined: Mon Oct 31, 2011 1:24 pm

Re: Volumetric light

Postby aribar » Tue Apr 03, 2012 4:14 pm

And a test render
Attachments
test.jpg
test.jpg (67.42 KiB) Viewed 2995 times

jure
Posts: 2216
Joined: Thu Jun 02, 2005 6:53 pm

Re: Volumetric light

Postby jure » Tue Apr 03, 2012 4:17 pm

Looks nice!
- Jure

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Janusz Biela
Posts: 3990
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
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Re: Volumetric light

Postby Janusz Biela » Tue Apr 03, 2012 4:57 pm

Thanks ! Will test it!


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