Search found 75 matches

by S0nny
Fri Feb 14, 2014 7:25 pm
Forum: Help and Tutorials
Topic: Maybe a bug: DP fresnel transmission (and solution)
Replies: 5
Views: 4234

Re: Maybe a bug: DP fresnel transmission (and solution)

Thanks Janusz, I tested this node from the other post. It works well! The fact is, since all my works and materlas are saved for the 'classic' lw engine, I was trying to run different object and scenes to see what materials I really need to re-setup or if I can keep something. You know, under a dead...
by S0nny
Fri Feb 14, 2014 5:55 pm
Forum: Help and Tutorials
Topic: Maybe a bug: DP fresnel transmission (and solution)
Replies: 5
Views: 4234

Maybe a bug: DP fresnel transmission (and solution)

I guys, when I was experimenting with Kray demo the other day, I was having some problems that I couldn't figure out. Then I finally found the solution, here's what happens: If you use DP fresnel node and connect transmission 1 or 2 to diffuse or transparency (that's the invert of reflection) the kr...
by S0nny
Sat Feb 08, 2014 12:10 am
Forum: Help and Tutorials
Topic: Some test
Replies: 7
Views: 5071

Re: Some test

Instead of Dielectric Try Colour Filter in LW. It can happen with glass that problem when materials are on stick - it is normal. You get Hot Photons behind chair because of Dielectric (Caustic in Kray.cfg is OFF) Ok, so you are suggesting a fresnel glass with color filter applied, I'll give it a tr...
by S0nny
Fri Feb 07, 2014 12:52 pm
Forum: Help and Tutorials
Topic: Some test
Replies: 7
Views: 5071

Re: Some test

Dielectric has bug it makes hot pixels in renders (G. told me it is problem on Dielectric side not Kray) Ouch, so is it better to avoid dielectric? I use this node a lot because I can set the absorption to get colored glass and also a good looking in the thick side of the objects. Is there a way to...
by S0nny
Thu Feb 06, 2014 11:50 pm
Forum: Help and Tutorials
Topic: Some test
Replies: 7
Views: 5071

Re: Some test

Ok maybe I found the problem with the wood: the reflection map for blur is simply too strong, and since behave very different from lw is better to resurface if coming from lw. The reflected red is a bit punchy btw, it's like coming from a luminious surface...
by S0nny
Thu Feb 06, 2014 11:29 pm
Forum: Help and Tutorials
Topic: Some test
Replies: 7
Views: 5071

Re: Some test

Remember Kray use full bounce light system so having 12 bounce light in Kray is more richer then in LW with 3-6 bounce light (of course you can setup same as in Kray but I am not sure about speed render in LW and transport of light - it can be difference. For Kray is doesn`t matter 10, 20 and more ...
by S0nny
Thu Feb 06, 2014 8:59 pm
Forum: Help and Tutorials
Topic: Some test
Replies: 7
Views: 5071

Some test

Hi, today I set up a very simple scene just to test some materials and experiment with Kray. There are some settings I don't understand well, this is my first attempt because I always used the default lw engine. Here are the 2 super basic raw renders, no post production, no tone mapping, just the tw...
by S0nny
Sun Feb 02, 2014 10:26 pm
Forum: Gallery - finished works
Topic: interior render Wip
Replies: 33
Views: 17955

Re: interior render Wip

Because I use this non stop it this just matter of seconds to setup for me material without rendering (but this is normal when you use non stop same system - you just get use of it) I tried a fast modded setup in some variations: wood, leather and chrome and it seems work very good (usually for thi...
by S0nny
Sat Feb 01, 2014 1:56 am
Forum: Gallery - finished works
Topic: interior render Wip
Replies: 33
Views: 17955

Re: interior render Wip

ok let`s start from basic surface. (cut) Well, that's REALLY interesting. In my experience I always thought that the fresnel node in lw requires a real IOR value, i.e. like based on this reference http://refractiveindex.info/?group=METALS&material=Copper I tried many times to re-create the angl...
by S0nny
Fri Jan 31, 2014 11:01 pm
Forum: Gallery - finished works
Topic: interior render Wip
Replies: 33
Views: 17955

Re: interior render Wip

Well, I do not use gradients - only fresnel, all materials has it. Also I watch many renders from Maxwell because this render engine is very accurate (of course is too much overrated with physic - is not necessary use that strong physic in renders!...and too slow to do something with sense) SO I tr...
by S0nny
Fri Jan 31, 2014 4:32 pm
Forum: Gallery - finished works
Topic: interior render Wip
Replies: 33
Views: 17955

Re: interior render Wip

Incredible result!
Janusz, what do you mean by nodes according to physics? I mean, I know about energy conservation etc, but how do you find the right curve for gradients/fresnel and others, is it all 'by observation' or you got some real references?

edit: grammar
by S0nny
Sat Mar 17, 2012 2:58 pm
Forum: Help and Tutorials
Topic: Clear-Coated Material
Replies: 18
Views: 9333

Re: Clear-Coated Material

jure wrote:
Couple of weeks...
Good to know :D
by S0nny
Thu Mar 15, 2012 1:27 pm
Forum: Help and Tutorials
Topic: Clear-Coated Material
Replies: 18
Views: 9333

Re: Clear-Coated Material

Thank you Janusz, maybe it's the demo, some of the free scenes downloaded from the Depo are in fact a bit different in rendering or in some case completely crash Layout (ie hotelroom that doesn't work at all) Anyway I'm considering the purchase, but I need reliability in the demo to make my decisio...
by S0nny
Thu Mar 15, 2012 1:28 am
Forum: Help and Tutorials
Topic: Clear-Coated Material
Replies: 18
Views: 9333

Re: Clear-Coated Material

Try this idea Any idea why when I try to start a render with this material, Kray keep crashing Layout? It's a pretty simple scene, just an object. It's my first week with Kray, but I'm experiencing many issue with node based materials. btw I'm using the demo version v2.4 and LW 11. It should not. W...
by S0nny
Thu Mar 15, 2012 12:19 am
Forum: Help and Tutorials
Topic: Clear-Coated Material
Replies: 18
Views: 9333

Re: Clear-Coated Material

Janusz Biela wrote:Try this idea
Any idea why when I try to start a render with this material, Kray keep crashing Layout? It's a pretty simple scene, just an object.
It's my first week with Kray, but I'm experiencing many issue with node based materials.
btw I'm using the demo version v2.4 and LW 11.