Search found 75 matches

by S0nny
Wed Mar 18, 2015 9:24 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

Hello guys, just a small update: spherical light + reflector, a small table and a different wood for the boiserie on the back. I don't know but it seems to me that glass and the book have very subtle contact shadows, but everything else does. Anyway, any comment appreciated! p.s. I forgot the power ...
by S0nny
Fri Mar 13, 2015 7:12 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

Yes you drift in correct direction! Same system for floor. I hope you do not use specular :wink: this is really old technology ...and this effect doesn`t exist in real world 8) Don't worry I've banned specular a long time ago :D The white reflection you see is coming from white LEM panels (3 in tot...
by S0nny
Fri Mar 13, 2015 5:58 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

So, this is a small update with leather and floor updated. The close up is risky because it's not so detailed, but I like it much better than the first render anyway.
Any suggestion about materials are welcome!

edit: maybe the leather needs to be a bit more blurried
by S0nny
Fri Mar 13, 2015 3:28 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

Ok, I'll do some experiment, I think I'll start with the floor :D
by S0nny
Fri Mar 13, 2015 3:08 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

Ok, that's make sense.
One more question: why you need to clamp the values just before multiply with fresnel and not after the reflection preview? If preview is used wrong can cause value >1... or not?
by S0nny
Fri Mar 13, 2015 12:23 pm
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

Janusz Biela wrote: Important: better is when you use mixer system BEFORE splitting to reflection and blur (you need same map for reflection and blur, except the blur map should be inverted).
Oh right! So the ref map is already mixed before the blur: do you mean like this?
by S0nny
Fri Mar 13, 2015 10:57 am
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

...here solution (I mentioned this in Nodes topic): Of course you can mix 2-3 textures map by Mixer, colors with textures by Mixer (before is good to desaturate texture) and after that create reflection map or mix two reflection maps, making exclude for reflection, etc. Ok, if I understang correctl...
by S0nny
Fri Mar 13, 2015 1:04 am
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Re: Leather sofa for material evaluation

- leather with minimum three textures: small bump, diffuse, big splotches mixed in Nodes with inverse reflection blur I write it because you can do it also in Lightwave (of course in Kray not native render engine)...there is good surfacing done in Nodes and quality render. Both you can do in Kray. ...
by S0nny
Fri Mar 13, 2015 12:31 am
Forum: Gallery - finished works
Topic: Leather sofa for material evaluation
Replies: 31
Views: 13988

Leather sofa for material evaluation

Hi guys, I still have some problem with some materials so I decided to play with this simple scene I created. I think leather it's a difficult one, here is my attempt to create a material for the famous Chester sofa (BTW it's not modeled by me, it's a convertion from v-ray/max). I like it, but I'm n...
by S0nny
Tue Mar 10, 2015 9:52 pm
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

Good, I never thought to use Looks for pp stills images: it works stand alone outside AE also and has simple tools to do that and probably creating my own templates is really fast.
Thanks!
by S0nny
Tue Mar 10, 2015 4:51 pm
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

Maybe I should give AE more attention, my knowledge of the program is very limited to basic stuff now.
Can you suggest some in depth tutorial?
by S0nny
Tue Mar 10, 2015 4:00 pm
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

I didn't try exterior recently, but for interiors I use something between 1.8, 6.0, 50%, but it depends on the situations. My preferred setting was, in tone mapping, everything at 2.2, but Exposure both at 0.7, and QLWF gamma 2.2 and exposure at 0.7, but with the problem in QLWF I reverse to the sta...
by S0nny
Tue Mar 10, 2015 12:05 pm
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

Ok, QLWF disabled, it was it. Sometimes it helps me to keep color accurate, but I think I can find another tonemap or cc in post.
by S0nny
Tue Mar 10, 2015 12:09 am
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

Ok, I checked everything on my scene and I didn't seen the Tonemap->Gamma under General, probably because I never change that settings, I know that should be linear. I think that I forgot to reset to linear, probably a distraction. Anyway I checked your scene and I think I found the problem, the lig...
by S0nny
Mon Mar 09, 2015 10:47 pm
Forum: Help and Tutorials
Topic: LW Ray Recursion Limit and how does affect Kray
Replies: 13
Views: 6785

Re: LW Ray Recursion Limit and how does affect Kray

Ok Janusz, here's the scene, it's super basic, just a white backdrop and a light (disabled). Setting in Kray are basic too, but besides the Ray Recursion Limits >6 I can't find nothing wrong. It really strange, but you are the expert 8)