Search found 151 matches

by medzo
Thu Jun 25, 2015 8:37 pm
Forum: Gallery - finished works
Topic: Corona/Kray/V-ray room
Replies: 4
Views: 4223

Re: Corona/Kray/V-ray room

Hey! Haven't posted here for a while :roll: These images, for me at least, are exactly presenting the main difference between render engines especially Kray. Every thing is almost the same (shadow contact, how light hits the walls, even brightnes of space,...) but the main difference between images ...
by medzo
Wed Mar 12, 2014 9:22 am
Forum: Help and Tutorials
Topic: leaf material
Replies: 5
Views: 4275

Re: leaf material

always nodes :)
by medzo
Sat Mar 08, 2014 11:22 am
Forum: Help and Tutorials
Topic: leaf material
Replies: 5
Views: 4275

Re: leaf material

Hi

My last setup (which I believe is still not physically correct) is to make a material like plastic (reflection + subtract from diffuse) and add just translucency (I do not subtract translucency value from diffuse, because it just looks darker). Try it :)
by medzo
Thu Jan 30, 2014 12:03 pm
Forum: General
Topic: linear or sRGB in colour space?
Replies: 6
Views: 8814

Re: linear or sRGB in colour space?

I would go with lightwave's linear + kray QLWF +kray tonemapping (i use just gamma 2.2, all color correction i do in postwork). The only reason is because if you use lightwave's sRGB (of course without Kray's QLWF) Kray's auto save of renders (render sequence) saves renders without gamma correction ...
by medzo
Sun Jan 26, 2014 8:47 pm
Forum: Gallery - finished works
Topic: Stream
Replies: 6
Views: 3922

Re: Stream

Superb vegetation! Really realistic.
What is your material setup for vegetation?
by medzo
Sun Jan 26, 2014 7:06 pm
Forum: Gallery - finished works
Topic: Test scene for k3
Replies: 5
Views: 3889

Re: Test scene for k3

Just simply beautiful!
With this kind of tease, you owe us a making-of :)

Great job!
by medzo
Fri Dec 13, 2013 5:32 pm
Forum: Gallery - finished works
Topic: stone
Replies: 5
Views: 4052

Re: stone

Nice render! I like the composition, maybe a little over burned white facade, would not hurt if the sky was less strong. Materials on house are convincing. But, better surfaces on leaves, and horrible photoshop :) The trees in background are too big and the right bottom of image is clone stamped rea...
by medzo
Wed Dec 11, 2013 10:26 am
Forum: Help and Tutorials
Topic: Grass material
Replies: 16
Views: 11594

Re: Grass material

Nice!

Could you show us raw render without post?
And material setup, please?
by medzo
Fri Dec 06, 2013 9:30 am
Forum: Gallery - finished works
Topic: Architecture Animation
Replies: 5
Views: 3730

Re: Architecture Animation

2 weeks!!! amazing! It seems to me that a few materials are missing or maybe the materials are just too clean (inverted roofs of pillars in front of the mosque), Two people that are not moving are annoying-they bring you out of the mood Maybe slower camera (but I know how difficult it is to resist :...
by medzo
Wed Dec 04, 2013 7:32 pm
Forum: Gallery - finished works
Topic: Architecture Animation
Replies: 5
Views: 3730

Re: Architecture Animation

I agree with Janusz, few bugs here and there, but overall the animation is great. Since it is religious building I would go with more mystical looks...
by medzo
Wed Dec 04, 2013 12:18 am
Forum: Gallery - finished works
Topic: TV model + PS
Replies: 24
Views: 20389

Re: TV model + PS

Now, this is sick realism!!! :) top work!
by medzo
Mon Nov 25, 2013 2:46 pm
Forum: Gallery - finished works
Topic: Mountain villa
Replies: 7
Views: 4553

Re: Mountain villa

Welcome to forums!

I agree with Janusz. It looks like you left ambient light on or maybe you have risen too much shadows in post work.

Anyway great work!
by medzo
Sun Nov 24, 2013 11:39 am
Forum: Kray SandBox
Topic: Interior wip testing lighting
Replies: 3
Views: 5082

Re: Interior wip testing lighting

The bathroom render is stunning!
by medzo
Sat Nov 23, 2013 5:48 pm
Forum: Help and Tutorials
Topic: Kray | LW 11.6 | DP Sunsky
Replies: 7
Views: 4898

Re: Kray | LW 11.6 | DP Sunsky

Hi

I need some help how to set up kray settings when using DP Sunsky plugin. I always get to much noise. How to set up the scene so it will render DP Sunsky without noise?
by medzo
Wed Nov 20, 2013 4:11 pm
Forum: Help and Tutorials
Topic: Grass material
Replies: 16
Views: 11594

Re: Grass material

Well, first render shows double sided material, second has activated translucency inside standard material (hybrid mode+ greenish translucency color). With Kray I was getting close with LW translucency shader pluged into diffuse shading, but it is painfully slow (150x200px took 45 minutes). Don't ge...