Hi Janusz
I forgot to thank first. Well, I finally needed again, the same setting for another job and in search found this thread. So late, thanks Janusz
Search found 16 matches
- Tue Nov 29, 2016 2:09 pm
- Forum: General
- Topic: How to render only buffers ?
- Replies: 3
- Views: 8445
- Sat Nov 19, 2016 2:27 pm
- Forum: Gallery - finished works
- Topic: NOD / NOD / NOD
- Replies: 5
- Views: 6913
Re: NOD / NOD / NOD
Really good quality renders.
- Sat Nov 19, 2016 2:12 pm
- Forum: Free scenes
- Topic: mobius
- Replies: 4
- Views: 5883
Re: mobius
Good glass material. Thanks
- Sat Mar 05, 2016 6:17 pm
- Forum: Gallery - finished works
- Topic: the new engine GPU come to life
- Replies: 31
- Views: 14366
Re: the new engine GPU come to life
Hello Janusz. What type of answer from Grzegorz are you waiting for? There is still great potential to share ideas about node set-ups even for Kray 2.
I think all this could be used for Kray 3 later as well.
I think all this could be used for Kray 3 later as well.
- Fri Mar 04, 2016 10:16 pm
- Forum: Gallery - finished works
- Topic: the new engine GPU come to life
- Replies: 31
- Views: 14366
Re: the new engine GPU come to life
Hi all, I vote to use more presets Janusz created some time ago and try to improve them. It is really great source of information and it covers 80% of all materials. I know there are some materials which are very difficult or even impossible to simulate without proper shaders. It would be good to cr...
- Thu Jun 11, 2015 10:06 am
- Forum: General
- Topic: How to render only buffers ?
- Replies: 3
- Views: 8445
How to render only buffers ?
Hi,
I have finished the final render and doing post production.
I want to ask if you can somehow quickly render only one of the buffers (Surface ID, Object ID, alpha-channel, etc.)? Maybe if I was of him for the final render forgot to activate.
I have finished the final render and doing post production.
I want to ask if you can somehow quickly render only one of the buffers (Surface ID, Object ID, alpha-channel, etc.)? Maybe if I was of him for the final render forgot to activate.
- Fri Feb 13, 2015 7:30 pm
- Forum: Gallery - finished works
- Topic: Kray Packaged Scenes
- Replies: 60
- Views: 31523
Re: Kray Packaged Scenes
I agree with vpii. I like presented scenes and it could be great source of presets for KRay, but proposed cost is way too high.
- Sun Jan 25, 2015 5:37 pm
- Forum: Help and Tutorials
- Topic: Prerendering issue - black spots
- Replies: 8
- Views: 4898
Re: Prerendering issue - black spots
Hello, thank you very much for detailed explanation. I tried last time this node set-up for the glass and it created above mentioned problem (black spots) If I connect it directly it works well (second picture) I had a problem only with glass surface so far. I have to test, whether this set-up could...
- Sun Jan 25, 2015 10:31 am
- Forum: Help and Tutorials
- Topic: Prerendering issue - black spots
- Replies: 8
- Views: 4898
Re: Prerendering issue - black spots
I found out, that if I use Standard material node it creates problems in some cases. Do you have the same experience? We use it very often to have one material set-up for LW (Kray) and Octane.
- Mon Jan 19, 2015 9:11 pm
- Forum: Help and Tutorials
- Topic: Prerendering issue - black spots
- Replies: 8
- Views: 4898
Re: Prerendering issue - black spots
Thank you very much. It works like a dream.
- Mon Jan 19, 2015 7:57 pm
- Forum: Help and Tutorials
- Topic: Prerendering issue - black spots
- Replies: 8
- Views: 4898
Re: Prerendering issue - black spots
Thanks Janusz for your tips.
I found out, that when I switch off reflection of the glass this problem disappear.
Glass node (standard) creates this problem
Dielectric material is OK.
I found out, that when I switch off reflection of the glass this problem disappear.
Glass node (standard) creates this problem
Dielectric material is OK.
- Sun Jan 18, 2015 10:50 pm
- Forum: Help and Tutorials
- Topic: Prerendering issue - black spots
- Replies: 8
- Views: 4898
Prerendering issue - black spots
Hi Kray friends,
does anybody know how to fix this problem during prerendering. There is glass and behind I can see some black spots on the wall.
does anybody know how to fix this problem during prerendering. There is glass and behind I can see some black spots on the wall.
- Wed Oct 29, 2014 6:57 pm
- Forum: General
- Topic: making real parametre for materiaux
- Replies: 2
- Views: 5597
Re: making real parametre for materiaux
Good test. Would you be so kind and share presets?
- Mon Oct 27, 2014 2:21 pm
- Forum: Help and Tutorials
- Topic: Lightwave Preset Scene - KRay cause LW to crash
- Replies: 2
- Views: 3707
Re: Lightwave Preset Scene - KRay cause LW to crash
Thank you very much Janusz for such a fast action. It is working well now.
- Mon Oct 27, 2014 12:08 pm
- Forum: Help and Tutorials
- Topic: Lightwave Preset Scene - KRay cause LW to crash
- Replies: 2
- Views: 3707
Lightwave Preset Scene - KRay cause LW to crash
Can anybody help me fix this scene for KRay? I like this preset model, but it causes LW crash even with the basic material applied. Preset package https://www.dropbox.com/s/rcbmntntqq...setV7.zip?dl=0 Here is the link to LW forum http://forums.newtek.com/showthread.php?143047-LightWave-Preset-Scene-...