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interior

Posted: Thu Oct 31, 2013 12:31 pm
by salvatore
a new test without sun in room but a grat FG 600-2000
I know that bmp are very very ugly :oops:

Any advice are very welcome
tnx

Re: interior

Posted: Thu Oct 31, 2013 1:14 pm
by Janusz Biela
I think you waste time for Procedural Textures and Final gathering.
In first you should start mix real textures in LW system or better in Nodes.
In second just use QMC setup in Kray...Is the same time render with perfect GI...
One more think: more quality for modelling details (door, handles, sockets) :wink: