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Last render in Kray - Update

Posted: Thu Oct 03, 2013 12:37 pm
by Janusz Biela
.....of course I talk about K2.x. Next will be in K3 :wink:
This is WiP and these renders are fast previews (low Area Light quality and low QMC setup) Renders around 20 min so quite long if we talk about preview renders, but we must remember this is QMC (Uncached). Final efect will be of course different but I do not know how much, still many changes in scene, also with light.
I have plan to render it by Path Tracing (it will be 4 times longer then QMC in low quality) so 1600 pix will take ~10-15h which is very good time comparing to Maxwell :wink:
...I will back :idea:
edit
I replaced WiP. All comments welcome (most critic welcome more :wink: )

Re: Last render in Kray

Posted: Thu Oct 03, 2013 1:49 pm
by medzo
for you, this is just standard :)

Re: Last render in Kray

Posted: Thu Oct 03, 2013 2:50 pm
by ideart
Fantastic surfaces.

Re: Last render in Kray

Posted: Thu Oct 03, 2013 4:19 pm
by nico
big idol!!! :oops: sooner or later I get my hands on your computer and "steal" all the scenes! :mrgreen:

Re: Last render in Kray

Posted: Thu Oct 03, 2013 10:35 pm
by Janusz Biela
nico wrote:big idol!!! :oops: sooner or later I get my hands on your computer and "steal" all the scenes! :mrgreen:
...why I have installed TrueCrypt :wink:

Re: Last render in Kray

Posted: Fri Oct 04, 2013 8:18 am
by salvatore
:shock:
fantastic as always

Re: Last render in Kray

Posted: Fri Oct 04, 2013 9:47 am
by nico
grab screen light position please!!!! ahauhauaha

Re: Last render in Kray

Posted: Fri Oct 04, 2013 10:46 am
by Janusz Biela
Standard setup.
If is too dark (especially in level 0) then Area lights in windows. Level 1 has no Area Light because more light coming from SunSky. Extra light from ceiling (there a lot dark surfaces so must extra balance light. I want keep scene according to photo references.

Re: Last render in Kray

Posted: Fri Oct 04, 2013 3:26 pm
by Keraressi Abdelkarim
Really very very good work janusz (Y) :mrgreen:

Re: Last render in Kray

Posted: Thu Oct 10, 2013 6:23 pm
by nico
Janusz Biela wrote:Standard setup.
If is too dark (especially in level 0) then Area lights in windows. Level 1 has no Area Light because more light coming from SunSky. Extra light from ceiling (there a lot dark surfaces so must extra balance light. I want keep scene according to photo references.
thank's Janusz for share screen! :wink:

Re: Last render in Kray - Update

Posted: Fri Oct 11, 2013 7:27 pm
by Janusz Biela
Update above :wink:

Re: Last render in Kray - Update

Posted: Fri Oct 11, 2013 8:53 pm
by Keraressi Abdelkarim
as always janusz (Y) :mrgreen:

Re: Last render in Kray - Update

Posted: Fri Oct 11, 2013 11:23 pm
by Keraressi Abdelkarim
I mean stuning work and render janusz As always . for Me u r the best in the world (Y) :mrgreen: :arrow: :idea:

Re: Last render in Kray - Update

Posted: Sat Oct 12, 2013 12:05 am
by khan973
Man, it will be hard for you te get better, the level is already high!
You should showcase your work even more in other places, people need to know what good "artists" can do with a few tools.
Inspirational as usual

Re: Last render in Kray - Update

Posted: Sun Oct 13, 2013 4:41 pm
by Janusz Biela
Here reference photos...of course is different because I did not want make the same. Maybe design in photos are no high class but I took it because it was nice challenge for me, make this scene with more "life" and "light ambient" feeling. Difficulty in scene was small windows and dark surfaces, so I had choice to over burn this as everybody does by many lights in scene or...make ambient light and still keep it shadow.
Model I made from photos, why are some differences. Also I wanted test my Nodes (some new update ideas inside).