Page 1 of 2

Bugatti Veyron

Posted: Wed Apr 10, 2013 10:21 pm
by Janusz Biela
Some renders from my training ground with Nodes for K3.0. Renders 25-120 min. Final Gathering.

Re: Bugatti Veyron

Posted: Wed Apr 10, 2013 10:22 pm
by Keraressi Abdelkarim
Ohhhhhhhhhhhhhhhhhhhhhhhhh
WOW really tallented Janusz photo Realistic (Y) .

good job . good work . good surfaces prefect :mrgreen:

Re: Bugatti Veyron

Posted: Wed Apr 10, 2013 11:32 pm
by khan973
It looks good!
Big renders over here ^^
COnsidering the resolution, you could have pushed the subpatch level a little bit, many places look jagged on the car.
Also AA looks great in some places but less good in some otherplaces especially around chrome parts.
Which one took 120 min?

Re: Bugatti Veyron

Posted: Thu Apr 11, 2013 7:52 am
by Janusz Biela
khan973 wrote:It looks good!
Big renders over here ^^
COnsidering the resolution, you could have pushed the subpatch level a little bit, many places look jagged on the car.
Also AA looks great in some places but less good in some otherplaces especially around chrome parts.
Which one took 120 min?
Car is from max model so I did not subpatch all surfaces - only the worst looking and still carpaint is in normal wire.
I think I put a bit too strong sharp filter :)
120 min is this closeup (almost whole image is reflection and blur)
Thx!

Re: Bugatti Veyron

Posted: Fri Apr 12, 2013 1:27 pm
by artattak
Kurde NIESAMOWITE RENDERY . Te grafiki pozamiatały mi w głowie. Właściwie nie ma co napisać poza WOOW. Jestem ciekaw ile sie renderuje takie cudeńko i ile czasu zajeło Panu ustawienie tak dopieszczonej sceny.

Re: Bugatti Veyron

Posted: Fri Apr 12, 2013 4:32 pm
by Janusz Biela
artattak wrote:Kurde NIESAMOWITE RENDERY . Te grafiki pozamiatały mi w głowie. Właściwie nie ma co napisać poza WOOW. Jestem ciekaw ile sie renderuje takie cudeńko i ile czasu zajeło Panu ustawienie tak dopieszczonej sceny.
Sam render to 20 minut (ten najszybszy) ale ustawienie powierzchni , pomysl na kamere i swiatlo to juz kwestia kilku dni.

Re: Bugatti Veyron

Posted: Fri Apr 12, 2013 11:02 pm
by Janusz Biela
Here update with new scene + some modifications with surfaces.

Re: Bugatti Veyron

Posted: Sat Apr 13, 2013 12:05 am
by khan973
Wow, laste renders ar dope!

Re: Bugatti Veyron

Posted: Sat Apr 13, 2013 3:13 pm
by nico
superb look!!

Re: Bugatti Veyron

Posted: Sat Apr 13, 2013 3:27 pm
by vpii
very nice

Re: Bugatti Veyron

Posted: Sat Apr 13, 2013 3:35 pm
by Janusz Biela
Thank You for comments !
Of course these Nodes will be released with Kray3.0 with tutorials + After Effect post process :wink:
Here small update (I got some ideas) Is not big different, but this mood is fitting better imho.

Re: Bugatti Veyron

Posted: Mon Apr 15, 2013 1:46 am
by Keraressi Abdelkarim
OFFWOW this one the best for me . really great mood . :mrgreen:

Re: Bugatti Veyron

Posted: Wed Apr 17, 2013 7:37 pm
by Janusz Biela
I update it because I wanted to show how Kray is fast with Path Tracing . Time render is ~ 20% faster then Final Gathering (can be more faster with 3 bounce but as we know is glass problem and minimum save range is recurse 8)
Also can be reduced minimum FG rays so render will be twice faster but more noise.

Setup for Path Tracing is minimum:
1. choice Path Tracing Uncache from menu
2. FG minimum rays for good quality: 800

Other function in Kray doesn`t work, even You can setup zero photons (In Path Tracing doesn`t exist photon shooting phase)

Re: Bugatti Veyron

Posted: Thu Apr 18, 2013 10:08 pm
by khan973
Nice! the render is soo clean!

Re: Bugatti Veyron

Posted: Fri Apr 19, 2013 9:23 am
by ideart
Fantastic renders, lovely mood.