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Office render

Posted: Mon Apr 08, 2013 7:07 pm
by Pheid
Hey, here's one render from my current project for the client - a conferencfe room of sorts. Have been quite a while since I've posted anything since almost everything I've done is under NDA.

So here's my five cents for the great software ;)

Re: Office render

Posted: Mon Apr 08, 2013 8:44 pm
by Pheid
Here's a bit bigger version to actually see something :)

Re: Office render

Posted: Mon Apr 08, 2013 9:16 pm
by Janusz Biela
Hello! :)
Welcome!
Scene looks nice. I would like fix some ideas there:
- surfaces (materials need really improve) next release of Kray will have good system of Nodes created by me and Jure which will help very much.
- the ceiling lights are very strong so in reflection surfaces we see strong blur - I am not sure but I always use fake halogens bulbs + soft lumi panels. Area lights make longer renders - I know better shadows because is raytracing - but with lumi poly renders are faster and cleaner
- one more hint: to render better metal put always small blur on them (0.5 - 1.0 %) - AA will look better because small reflected details in reflections will be blurred and surfaces will look less "sharp" in these regions .