Search found 78 matches

by djwaterman
Tue Mar 14, 2017 12:38 pm
Forum: Kray3 gallery
Topic: the-ordinary basement conversion K3 version
Replies: 5
Views: 3434

Re: the-ordinary basement conversion K3 version

Wow. So what is missing still in Kray 3, this render looks pretty complete to me. I prefer to buy software that is ready but it seems Kray is now production ready. Am I wrong?
by djwaterman
Sun Mar 05, 2017 5:15 am
Forum: Help and Tutorials
Topic: Node based material with strange spots
Replies: 6
Views: 6579

Re: Node based material with strange spots

Instead using of Color Tool Node better is to use Simple Colour Corrector: it`s gives more options for texture tweaking include invert option and what I like the most, gamma control. In my opinion This is the best pre-process Node. I use it everywhere: Screenshot 2017-03-01 16.11.15.png Any chance ...
by djwaterman
Sat Feb 25, 2017 1:27 pm
Forum: General
Topic: Horse & Dog Extreme Sex VIP Club 2016
Replies: 0
Views: 7893

Re: Horse & Dog Extreme Sex VIP Club 2016

Spam spam spam spam. Alert alert! SPAM SPAM SPAM!
by djwaterman
Thu Jan 19, 2017 12:24 pm
Forum: Gallery - finished works
Topic: HEy guys white balance in photoshop kray 2.62
Replies: 3
Views: 5077

Re: HEy guys white balance in photoshop kray 2.62

"pipe tools"? please explain with more clarity, are you talking about the exposure tool white balance?
by djwaterman
Tue Dec 13, 2016 4:49 pm
Forum: Help and Tutorials
Topic: Questions about Kray3
Replies: 8
Views: 7169

Re: Questions about Kray3

Where are we with Kray3? Is there a version available that I can do real work on or are we still waiting for the proper release? I mean, I know the final release is coming, but can the current available version be used professionally?
by djwaterman
Sat Aug 20, 2016 11:41 am
Forum: General
Topic: Pictures from collective networks
Replies: 1
Views: 5576

Re: Pictures from collective networks

Spam spam spam spam. We can't have the new kray site infected with spam. kill it now.
by djwaterman
Sun Jul 17, 2016 1:31 am
Forum: General
Topic: Displacement on kray3 ?!!
Replies: 5
Views: 7532

Re: Displacement on kray3 ?!!

You can certainly use UV maps in LW for displacement. But I agree that we need micro poly displacement.
by djwaterman
Tue Jun 14, 2016 1:26 pm
Forum: Gallery - finished works
Topic: K2.62 QMC
Replies: 5
Views: 3539

Re: K2.62 QMC

To upgrade Kray to this latest version, do I have to re-install completely or can I simply replace the files in the plugin folders?
by djwaterman
Mon Jun 13, 2016 12:23 pm
Forum: Help and Tutorials
Topic: How to make Lumi Panels?
Replies: 9
Views: 7561

Re: How to make Lumi Panels?

Thanks for these fantastic examples and practical tips. I read in another post to avoid Lumi panels, but in some situations they are the perfect solution.
by djwaterman
Fri Jun 10, 2016 8:29 pm
Forum: Gallery - finished works
Topic: Kray 2 DUAL XEON 72 threads.
Replies: 7
Views: 4431

Re: Kray 2 DUAL XEON 72 threads.

What lovely renders.
by djwaterman
Wed Jun 08, 2016 5:03 pm
Forum: Help and Tutorials
Topic: How to make Lumi Panels?
Replies: 9
Views: 7561

Re: How to make Lumi Panels?

Thanks for the reply, I had already discovered that bit of advice from searching the forum. I felt it should be illustrated in one of the tutorials because there are many situations when a room doesn't have windows. For the record, the process is to make Lumi panels yourself in Modeler, or even in L...
by djwaterman
Wed Jun 08, 2016 2:34 pm
Forum: Help and Tutorials
Topic: How to make Lumi Panels?
Replies: 9
Views: 7561

Re: How to make Lumi Panels?

I may have figured it out, but still, where is the official information found on this subject?
by djwaterman
Wed Jun 08, 2016 2:22 pm
Forum: Help and Tutorials
Topic: How to make Lumi Panels?
Replies: 9
Views: 7561

How to make Lumi Panels?

There's no information in the tutorials, manual or online on how to create Lumi panels, I need to light a room with no windows. Strange this information is hidden from view. Can anyone describe the process?
by djwaterman
Sun Apr 24, 2016 5:31 pm
Forum: Help and Tutorials
Topic: Default shader to use
Replies: 28
Views: 18568

Re: Default shader to use

Hi guys, sorry for the delay, I was a bit busy. Here in attach one of my standard node with a base coating. There are some missing input like bump falloff or bump mask but this are really simple to do, you can choose your best technique and add it to the node. As you can see it seems complicated bu...
by djwaterman
Sun Apr 24, 2016 5:03 pm
Forum: Gallery - finished works
Topic: Small Interiors
Replies: 12
Views: 5972

Re: Small Interiors

Hey, Janusz, where do I go to find your latest thinking on nodes? Have you put up an example yet?