Kray3 Bug Tracker

Kray3 bug tracker. Please post feature requests to “Kray3 Feature Requests” project.

ID Category Task Type Priority Severity  desc Summary Status Progress
335RenderingBug ReportVery HighCriticalDifferences in Photon maps between LEM and PhysicalResearching
0%
Task Description

You can switch ON/OFF left/Right site to see how the photon map looks for LEM or from Physical lights.
Use Precompute to see differences.
In normal render PM+FG everything looks normal (I think because GI is blended)

248RenderingBug ReportLowCriticalDisplacement for optimization Researching
50%
Task Description

Small scene for researching Displacement optimization.
Looks like in new K3 is faster, especially with the Volume System.
Reuploaded scene.

The render time looks okay but the quality of Displacement is not good….even if I decrease march steps or accuracy (1 mm both, long time render)

should there be a smooth option between pixels or a similar feature for reducing the step effect?

334RenderingBug ReportHighMediumKrayVPRResearching
0%
Task Description

First step: make the passes more usable like big pixels reduced with time or one pass with random pixel render or something which reduce lags when camera move or scene is complex.

311RenderingBug ReportLowLowLW2020.0.2_____Instant CrashNew
0%
Task Description

Instant crash…probably two bugs inside.

308RenderingBug ReportLowLowDark LightPortalNew
0%
Task Description

Dark LightPortal when camera is behind.

291RenderingBug ReportLowLowPower Shader Physky SunNew
0%
Task Description

Simple, please add Power Multiplayer N for Sun in Physky GUI.

283RenderingBug ReportLowLowPanorama in sequencesNew
0%
Task Description

Two bugs in one:
1/When we press render sequences in Panorama mode, Kray starts from frame 01 (instead 00)
2/When we at frame 02 and we press sequences, Kray start render from beginning of animation instead from frame 02

Works correctly only Still Image Frame Render: you are at 05 frame and Kray start with 05 frame as should be.

259RenderingBug ReportLowLowLW2020_____CrashNew
40%
Task Description

Missing trasmission color. In new version I get also crash on start render.

252RenderingBug ReportLowLowLW2020_____IES, Spherical Light not workingNew
50%
Task Description

3 bugs in one:
1. CPU (attachment…do not watch first row of CPU Utilization …I have turned OFF them) 2. IES not working
3. Spherical not working

Settings: Path Tracing for fast render.

Save image works.

213RenderingBug ReportLowLowoverride diffuse and LEM colorNew
0%
Task Description

This is no bug but request to finalize it and get correct one override system (left only small tweaking)

1. In override mode (scene) lamps on the wall (also LEM in windows) should have original color. Now is override by default color from plugin.

2. Materials with lower diffuse than 100 should have in override always same level for all surfaces. In this example metal sphere should be like walls.

Other options works correct.

333RenderingBug ReportVery HighVery LowK3DoF from click image regionNew
0%
Task Description

Update for new K3DoF feature:
- clicking by mouse pointer on the K3 window render creates a new Focal Distance for DoF.
- Lens F-Stop must be added to K3DoF option. In this case, LW DoF can be disabled or ignored if not needed but still must be an option for animation, etc.

316RenderingBug ReportVery HighVery LowOCC channelNew
0%
Task Description

OCC needs to be in a separate channel, if possible in real-time ON/OFF.
Should contain an option to mix ambient with render:
- screen
- multiply
- normal mode
- etc

247RenderingBug ReportVery HighVery LowTwisted DisplacementNew
0%
Task Description

Error with vertex direction.

Showing tasks 1 - 13 of 13 Page 1 of 1

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