- Status Closed
- Percent Complete
- Task Type Old Bug Report
- Category Rendering
- Assigned To No-one
- Operating System Windows
- Severity Critical
- Priority High
- Reported Version Current
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Kray3 Bug Tracker
Opened by Johny - 19.01.2017
Last edited by Grzegorz - 05.05.2017
Opened by Johny - 19.01.2017
Last edited by Grzegorz - 05.05.2017
FS#95 - white corners
When I triangulate polygons error disappear. This is Critical bug.
Scene in ray-tracing.
Closed by Grzegorz
05.05.2017 10:22
Reason for closing: Fixed
Additional comments about closing:
05.05.2017 10:22
Reason for closing: Fixed
Additional comments about closing:
There is new geometry handling strategy
implemented, which solves this bug and
is faster. We only need to verify that
it does not cause problems in different
cases.
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