- Status New
- Percent Complete
- Task Type Bug Report
- Category Rendering
- Assigned To No-one
- Operating System All
- Severity Low
- Priority Low
- Reported Version Current
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: Kray3 Bug Tracker
Opened by Johny - 14.08.2018
Last edited by Johny - 06.12.2019
Opened by Johny - 14.08.2018
Last edited by Johny - 06.12.2019
FS#213 - override diffuse and LEM color
This is no bug but request to finalize it and get correct one override system (left only small tweaking)
1. In override mode (scene) lamps on the wall (also LEM in windows) should have original color. Now is override by default color from plugin.
2. Materials with lower diffuse than 100 should have in override always same level for all surfaces. In this example metal sphere should be like walls.
Other options works correct.
Loading...
Available keyboard shortcuts
- Alt + ⇧ Shift + l Login Dialog / Logout
- Alt + ⇧ Shift + a Add new task
- Alt + ⇧ Shift + m My searches
- Alt + ⇧ Shift + t focus taskid search
Tasklist
- o open selected task
- j move cursor down
- k move cursor up
Task Details
- n Next task
- p Previous task
- Alt + ⇧ Shift + e ↵ Enter Edit this task
- Alt + ⇧ Shift + w watch task
- Alt + ⇧ Shift + y Close Task
Task Editing
- Alt + ⇧ Shift + s save task