Kray3 Feature Requests

  • Status Closed
  • Percent Complete
    100%
  • Task Type Feature Request
  • Category LW interface
  • Assigned To No-one
  • Operating System All
  • Severity Medium
  • Priority Medium
  • Reported Version 3.0
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Kray3 Feature Requests
Opened by Johny - 01.11.2017
Last edited by Johny - 10.01.2019

FS#138 - K3Shader GUI

Shader GUI should contain all features in on window.
I think is time to start create.

Perhaps GUI for that will be big and it will need scrolling. But if we add activation button - it will be less mess.
All effects for K3Shader can be activate in the same time but still in one window.
It will grow in future but everything will be in on place.

We will create at least three sub options: - K3Flags (all necessary flags: unseen flags, Invisible LEM)
- K3PowerShader (contain all K2 features)
- K3ShaderSurfaces (physical surfaces)

K3Shader can not override Nodes settings (especially texture pre-processing)

Closed by  Johny
10.01.2019 08:37
Reason for closing:  Won't implement
Additional comments about closing:  

not yet to think about it

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