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    <title>KrayBugTracker::</title>
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    <description>KrayBugTracker::Kray3 Bug Tracker: Recently closed tasks</description>
    <dc:date>2023-10-19T07:04:22Z</dc:date>
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                <rdf:li rdf:resource="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=223" />
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    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=282">
    <title>FS#282: Animation share/build </title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=282</link>
    <dc:date>2023-10-19T07:04:22Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

Is time to fix this and make working correctly. I can not:- build Photon Map and save it (small file which contain only PM information)- build share GI (Final Gathering)- build PM without rendering (this phase is short, should be no rendering)

I get error in shared mode when press BUILDI get stop (doing nothing) in Independent when press BUILD

Actually only works INTERPOLATION mode.



Left are only procedures.



GUI menu.



I will post soon also very basic scene for testing.

</description>
    <content:encoded><![CDATA[
<p>
<del>Is time to fix this and make working correctly. <br />I can not:<br />- build Photon Map and save it (small file which contain only PM information)<br />- build share GI (Final Gathering)<br />- build PM without rendering (this phase is short, should be no rendering)

I get error in shared mode when press BUILD<br />I get stop (doing nothing) in Independent when press BUILD

Actually only works INTERPOLATION mode.</del>
</p>

<p>
<strong>Left are only procedures.</strong>
</p>

<p>
<acronym title="Graphical User Interface">GUI</acronym> menu.
</p>

<p>
I will post soon also very basic scene for testing.
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=332">
    <title>FS#332: Normal map wrong bump vector</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=332</link>
    <dc:date>2022-08-02T09:45:31Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

Normal map renders wrongly. Standard grayscale bump render correct besides that is inverted (black/white)

</description>
    <content:encoded><![CDATA[
<p>
Normal map renders wrongly. Standard grayscale bump render correct besides that is inverted (black/white)<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=223">
    <title>FS#223: smoothing error</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=223</link>
    <dc:date>2022-06-09T10:25:06Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

Smoothing error in shadows.Also visible when you activate Physky.

</description>
    <content:encoded><![CDATA[
<p>
Smoothing error in shadows.<br />Also visible when you activate Physky.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=327">
    <title>FS#327: Not visible background</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=327</link>
    <dc:date>2022-06-08T07:20:41Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

1. Visible slow render from Light Portals 2. Not visible background image behind window (LP block it)

</description>
    <content:encoded><![CDATA[
<p>
<del>1. Visible slow render from Light Portals</del> 2. Not visible background image behind window (LP block it)<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=331">
    <title>FS#331: Corner errors</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=331</link>
    <dc:date>2022-06-07T09:58:15Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

White corners from LEM sources.

</description>
    <content:encoded><![CDATA[
<p>
White corners from LEM sources.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=328">
    <title>FS#328: freeze from Specular </title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=328</link>
    <dc:date>2022-05-20T14:15:00Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

We have to do kind of &amp;#8220;bridge&amp;#8221; or more support for specular. LW2015.3. Now is freeze at 95-100%.

</description>
    <content:encoded><![CDATA[
<p>
<del>We have to do kind of &#8220;bridge&#8221; or more support for specular. LW2015.3.</del> Now is freeze at 95-100%.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=329">
    <title>FS#329: Gradient input diffuse from Node error/ standard gradient issue</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=329</link>
    <dc:date>2022-05-18T18:17:01Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

Everything about it in example renders from Kray and Lightwave.You will see differences what is not supported/bugged.

</description>
    <content:encoded><![CDATA[
<p>
Everything about it in example renders from Kray and Lightwave.<br />You will see differences what is not supported/bugged.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=330">
    <title>FS#330: Instant Crash</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=330</link>
    <dc:date>2022-05-18T18:14:41Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

One layer which is enable right now Couse crash (probably import from DXF or something that)

</description>
    <content:encoded><![CDATA[
<p>
One layer which is enable right now Couse crash (probably import from DXF or something that)<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=326">
    <title>FS#326: Hot Pixels /  Corner Rays </title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=326</link>
    <dc:date>2022-05-18T18:08:27Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

Two bugs:



1. Scene for research and optimization. Denoise OFF. Quality medium to see more effect of these pixels.



2. Corner Rays for 100 bounce lights setup but still looks like one bounce light.

</description>
    <content:encoded><![CDATA[
<p>
Two bugs:
</p>

<p>
1. Scene for research and optimization. Denoise OFF. Quality medium to see more effect of these pixels.
</p>

<p>
2. Corner Rays for 100 bounce lights setup but still looks like one bounce light.<br />
</p>
]]></content:encoded>
  </item>
    <item rdf:about="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=325">
    <title>FS#325: Instant Crash</title>
    <link>http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=325</link>
    <dc:date>2022-05-18T18:06:09Z</dc:date>
    <dc:creator>Janusz Biela</dc:creator>
     <description>

tried reduce it but it looks like in scene are few problems.There are some not supported connection in Nodes and also one wire (probably import from CAD) make problem.Is nothing bad in K3, simply some parts making problems.

</description>
    <content:encoded><![CDATA[
<p>
tried reduce it but it looks like in scene are few problems.<br />There are some not supported connection in Nodes and also one wire (probably import from CAD) make problem.<br />Is nothing bad in K3, simply some parts making problems.<br />
</p>
]]></content:encoded>
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