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  <title type="text">KrayBugTracker::</title>
  <subtitle type="text">
    KrayBugTracker::Kray3 Feature Requests: Recently opened tasks
  </subtitle>
  <id>http://www.kraytracing.com/bugtracker/</id>
    <updated>2019-02-09T11:09:17Z</updated>
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    <entry>
    <title>FS#243: K3 Installer</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=243" />    
    <updated>2019-02-09T11:09:17Z</updated>    
    <published>2019-02-09T11:09:17Z</published>
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<p>
Some people has problem with putting correct files into LW plugin folder.<br />Installer should detect:<br />- x32/x64 system<br />- Lightwave version (if did not detect it should propose user to find correct path for installation) <br />- default folder in LW plugin folder: <strong>Kray</strong> (I think is better when Kray will have his own folder and for registration in general LW plugin folder)<br />- automatic assign K3 plugin into LW config - so user after opening LW has already installed K3 plugins.<br />- maybe <acronym title="Graphical User Interface">GUI</acronym> tab for K3 option<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:243</id>
  </entry>
    <entry>
    <title>FS#242: Arbitrary not working</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=242" />    
    <updated>2019-02-08T10:15:23Z</updated>    
    <published>2019-02-08T10:15:23Z</published>
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<p>
Arbitrary render not working in K3.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:242</id>
  </entry>
    <entry>
    <title>FS#224: file buffer name extension </title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=224" />    
    <updated>2019-01-10T09:05:29Z</updated>    
    <published>2018-10-29T18:04:10Z</published>
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<p>
Instead of<br /><strong>K3_00000SFID.png</strong>
</p>

<p>
should be:<br /><strong>K3_00000_SFID.png</strong>
</p>

<p>
etc
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:224</id>
  </entry>
    <entry>
    <title>FS#221: AO blending in Kray3Surface Option</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=221" />    
    <updated>2019-01-10T09:04:42Z</updated>    
    <published>2018-10-19T08:48:19Z</published>
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<p>
I see You added AO option to Kray3surface <acronym title="Graphical User Interface">GUI</acronym>.<br />Now we should have option which allow us blend AO with normal GI render by percentage. I am not sure what would be better: multiply or screen or other blending system.
</p>

<p>
Blending (<acronym title="Graphical User Interface">GUI</acronym> option) should have normal blending when we just setup strength of blending with AO (0% - no visible effect).<br />AO intensity and distance of course remain in <acronym title="Graphical User Interface">GUI</acronym>
</p>

<p>
 Option is really useful for rendering to vivid details shadow in renders especially in animation with Final Gathering when we do not need so detailed GI.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:221</id>
  </entry>
    <entry>
    <title>FS#211: Instances general switcher</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=211" />    
    <updated>2019-01-10T08:59:58Z</updated>    
    <published>2018-08-12T12:59:04Z</published>
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<p>
This is request (easy task) to create one button in Kray <acronym title="Graphical User Interface">GUI</acronym> which allow easy disable/enable all instances in scene.
</p>

<p>
Individual switcher OFF/ON works now <br />This will help a lot in rendering.<br /><strong>Default option in K3 <acronym title="Graphical User Interface">GUI</acronym> should be ON of course.</strong>
</p>

<p>
You mentioned before it should work in LW <acronym title="Graphical User Interface">GUI</acronym> - but there is some problems. So making this in K3 Core will be easy task.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:211</id>
  </entry>
    <entry>
    <title>FS#205: camera queue plugin</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=205" />    
    <updated>2018-12-13T13:39:30Z</updated>    
    <published>2018-08-01T08:34:29Z</published>
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<p>
This is request which is very much missing (like Sun Physky control from layout).<br />Simple Kray3Queue which allow user to select camera and render them all without user interaction.<br />Plugin should contain:<br />- list of camera from layout which we can select and render<br />- frame range (0-0, 5-5  means render only one frame)
</p>

<p>
Each camera shoots it`s own photons.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:205</id>
  </entry>
    <entry>
    <title>FS#203: not working Compositing background image</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=203" />    
    <updated>2018-12-15T10:00:58Z</updated>    
    <published>2018-07-30T10:56:20Z</published>
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<p>
Actually never works (K2 also) I put it in feature as low priority.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:203</id>
  </entry>
    <entry>
    <title>FS#195: Load/Save Kray config</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=195" />    
    <updated>2019-01-10T09:00:45Z</updated>    
    <published>2018-07-11T16:28:10Z</published>
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<p>
Probably you did not work on this yet (no <acronym title="Graphical User Interface">GUI</acronym> connections)<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:195</id>
  </entry>
    <entry>
    <title>FS#184: PhyskySun control and desaturate... and postprocessing</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=184" />    
    <updated>2019-01-10T08:58:12Z</updated>    
    <published>2018-06-20T06:32:49Z</published>
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<p>
This is not bug but very requirement feature: we need finally to have control over Physky Sun from Layout lights.<br />Solution is easy: control from direction light source from Layout (position does`t matter)<br />Second request is to have desaturate option (0-100%) for whole Physky which will allow users to render interiors like &#8220;studio interior&#8221; (I suggest to have 2x desaturation: for Physky background and Physky Sun)
</p>

<p>
So in this request, extra 3 options in <acronym title="Graphical User Interface">GUI</acronym>:<br />- control Sun position (selection light source)<br />- desaturate Sun<br />- desaturate background
</p>

<p>
 …easy task but will help a lot.<br />
</p>
</div>
    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:184</id>
  </entry>
    <entry>
    <title>FS#155: motion blur buffer</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=155" />    
    <updated>2019-01-10T08:50:12Z</updated>    
    <published>2017-11-24T10:18:17Z</published>
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<p>
motion blur vector buffer
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:155</id>
  </entry>
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