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  <title type="text">KrayBugTracker::</title>
  <subtitle type="text">
    KrayBugTracker::Kray3 Bug Tracker: Recently closed tasks
  </subtitle>
  <id>http://www.kraytracing.com/bugtracker/</id>
    <updated>2023-10-19T07:04:22Z</updated>
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    <entry>
    <title>FS#282: Animation share/build </title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=282" />    
    <updated>2023-10-19T07:04:22Z</updated>    
    <published>2019-10-28T10:19:46Z</published>
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<p>
<del>Is time to fix this and make working correctly. <br />I can not:<br />- build Photon Map and save it (small file which contain only PM information)<br />- build share GI (Final Gathering)<br />- build PM without rendering (this phase is short, should be no rendering)

I get error in shared mode when press BUILD<br />I get stop (doing nothing) in Independent when press BUILD

Actually only works INTERPOLATION mode.</del>
</p>

<p>
<strong>Left are only procedures.</strong>
</p>

<p>
<acronym title="Graphical User Interface">GUI</acronym> menu.
</p>

<p>
I will post soon also very basic scene for testing.
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:282</id>
  </entry>
    <entry>
    <title>FS#332: Normal map wrong bump vector</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=332" />    
    <updated>2022-08-02T09:45:31Z</updated>    
    <published>2022-06-10T10:16:04Z</published>
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<p>
Normal map renders wrongly. Standard grayscale bump render correct besides that is inverted (black/white)<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:332</id>
  </entry>
    <entry>
    <title>FS#223: smoothing error</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=223" />    
    <updated>2022-06-09T10:25:06Z</updated>    
    <published>2018-10-27T08:38:45Z</published>
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<p>
Smoothing error in shadows.<br />Also visible when you activate Physky.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:223</id>
  </entry>
    <entry>
    <title>FS#327: Not visible background</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=327" />    
    <updated>2022-06-08T07:20:41Z</updated>    
    <published>2021-05-24T10:41:26Z</published>
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<p>
<del>1. Visible slow render from Light Portals</del> 2. Not visible background image behind window (LP block it)<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:327</id>
  </entry>
    <entry>
    <title>FS#331: Corner errors</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=331" />    
    <updated>2022-06-07T09:58:15Z</updated>    
    <published>2022-05-23T08:10:21Z</published>
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<p>
White corners from LEM sources.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:331</id>
  </entry>
    <entry>
    <title>FS#328: freeze from Specular </title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=328" />    
    <updated>2022-05-20T14:15:00Z</updated>    
    <published>2021-10-06T12:18:35Z</published>
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<del>We have to do kind of &#8220;bridge&#8221; or more support for specular. LW2015.3.</del> Now is freeze at 95-100%.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:328</id>
  </entry>
    <entry>
    <title>FS#329: Gradient input diffuse from Node error/ standard gradient issue</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=329" />    
    <updated>2022-05-18T18:17:01Z</updated>    
    <published>2021-10-28T18:47:12Z</published>
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<p>
Everything about it in example renders from Kray and Lightwave.<br />You will see differences what is not supported/bugged.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:329</id>
  </entry>
    <entry>
    <title>FS#330: Instant Crash</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=330" />    
    <updated>2022-05-18T18:14:41Z</updated>    
    <published>2021-11-22T12:57:24Z</published>
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<p>
One layer which is enable right now Couse crash (probably import from DXF or something that)<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:330</id>
  </entry>
    <entry>
    <title>FS#326: Hot Pixels /  Corner Rays </title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=326" />    
    <updated>2022-05-18T18:08:27Z</updated>    
    <published>2021-05-24T10:28:26Z</published>
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<p>
Two bugs:
</p>

<p>
1. Scene for research and optimization. Denoise OFF. Quality medium to see more effect of these pixels.
</p>

<p>
2. Corner Rays for 100 bounce lights setup but still looks like one bounce light.<br />
</p>
</div>
    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:326</id>
  </entry>
    <entry>
    <title>FS#325: Instant Crash</title>
    <link href="http://www.kraytracing.com/bugtracker/index.php?do=details&amp;task_id=325" />    
    <updated>2022-05-18T18:06:09Z</updated>    
    <published>2021-05-19T19:48:39Z</published>
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<p>
tried reduce it but it looks like in scene are few problems.<br />There are some not supported connection in Nodes and also one wire (probably import from CAD) make problem.<br />Is nothing bad in K3, simply some parts making problems.<br />
</p>
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    </content>
    <author><name>Janusz Biela</name></author>
    <id>http://www.kraytracing.com/bugtracker/:325</id>
  </entry>
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