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24-12-2008 10:14
Kray 2.0 RC1 released

Dear Krayers!

We are happy to announce the next Kray update! It took us a bit longer than we expected but we are sure the wait was well worth it. We have reached an important milestone with this release and now when we look back, we see how big leap we have already made from version 1.6. The improvements and new features that have been added during Open Beta phase went far beyond our work plan for 1.7 release, therefore we have decided that the only appropriate thing to do is to relabel the release and shift its version to 2.0.

Therefore, ladies and gentlemen, please welcome Kray 2.0 RC1.

Yes, this is the first Release Candidate version of Kray. As of now we have frozen the feature list and will now work hard on the remaining bugs and stability issues. This is a major update that brings a lot of improvements and loads of bug fixes! Not to mention that Kray now renders faster than ever! We are also happy to say that we've had some good feedback from Newtek and so now Kray is also better integrated into LightWave. Unfortunately we cannot reveal all of the cool things we have under the hood until the next LightWave update but we just want to let you know you will be able to use Kray with it better then ever.

Highlights:

  • easy instancing
  • added support for nodes and new LightWave lights
  • easy linear workflow
  • more cool features that we cannot announce just yet


Improvements include:

  • improved instancing: we have developed a new plugin that allows easy placement of instances on point cloud, mesh or custom objects more info here
  • Linear Workflow plugin: finaly you can get easy linear workflow with this simple plugin more info here
  • major improvement to the memory usage: now you should be able to render huge scenes easily!
  • Photon power multiplier for lights and surfaces more info here
  • "RenderWorm" and "Frost" pixel order
  • GUI for override surfaces and buffers added more info here
  • some major MAC bugs fixed
  • new render presets added and old presets modified
  • chromatic aberration filter added more info here
  • tone mapping changes, now tone mapper is applied before AA. This should improve AA quality (limitdr also changed, see Kray wiki)
  • tone mapping enabled when output is HDR. It does not affect final image, but affects color space where edge detection and AA is done
  • lightmap/photonmap rendering preview added (photonmap preview works only with classic cam)
  • alpha channel on transparency fixed
  • new output file name variables added more info here
  • Raytrace flags and Ambient reminders added
  • support for LightWave nodes
  • support for LightWave dissolve added
  • new LightWave lights SDK support added (you can now use LW IES lights, etc.)
  • last, but not least. Some extra really cool features that we cannot talk about yet unfortunately... Those on LightWave Open Beta program probably already know about it others will hear about it soon!

Please note that for best performance you will want to use the latest Lighwave update that should be out very soon. Then we can reveal more details about it also.

Soon we will also launch our new, completely redesigned website. There is some new training material being produced so it will help you get up to speed with Kray faster

Stay tuned and happy new year!

Your Kray Team


10-07-2008 17:18
Kray 1.7 OB8

Kray 1.7 Open Beta 8 is out with another bunch of bugs removed. See history.html for a list of issues fixed.


16-05-2008 16:08
Kray 1.7 OB7

The long awaited update has been released.
This update includes powerful new feature - KrayLightPortals and loads of bug fixes.

We would also like to announce that we will not be adding new features anymore until final release and will now only focus on stability and fixing bugs.

We have also started a new Wiki page which will become central resource for Kray tutorials, manual and related stuff.

You are kindly invited to contribute to the pages!


15-01-2008 17:49
Kray 64bit available

Kray has been updated. Changes include:
- Windows 64 bit version
- KrayIndirectRays panel. Shader for controling indirect rays.
- few bugs fixed


27-12-2007 18:11
Kray OB6.1

Kray has beed updated. Two small bugs are fixed (prerendering bug and not working volumetrics due to LW SDK changes)



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